Staredit Network

Staredit Network -> Melee Production & Showcase -> close to the edge
Report, edit, etc...Posted by maximumdan on 2005-11-23 at 22:40:51
http://www.panschk.de/mappage/(2)Close%20t...ge%202.0(n).jpg

same look, new concept. this one is seriously my last attempt at this... seriously
Report, edit, etc...Posted by Chef on 2005-11-23 at 22:46:54
I like it, the main bases could stand to be a little bigger, but it actually looks pretty fun. Good job, man.
Report, edit, etc...Posted by Slayer_dt_ on 2005-11-24 at 02:50:39
Looks like a fun map, short like blood bath yet has decent amount of expansions and is somewhat symmatrical... what size did you make it on?
Report, edit, etc...Posted by maximumdan on 2005-11-24 at 14:59:17
96x256 its a long walk
Report, edit, etc...Posted by Slayer_dt_ on 2005-11-25 at 11:14:08
Could have done better with a shorter map though tongue.gif
Report, edit, etc...Posted by Yenku on 2005-11-25 at 22:22:03
you could have made it by 128 but its still cool.

enlarge the mains abit. and make the space patches smaller, take away from the parts closer to the middle. Itll open it up a bit more.

other than that its much better than your last efforts.
Report, edit, etc...Posted by maximumdan on 2005-11-25 at 22:33:23
thanks for the comments

what do you mean by "take away from the parts closer to the middle"? it seems really open in game, the pathways are bigger than they seem in the picture.
Report, edit, etc...Posted by Slayer_dt_ on 2005-11-27 at 04:36:04
I think he meant that the hole was too big.. thus smaller bridge + less area
Report, edit, etc...Posted by Yenku on 2005-12-01 at 21:10:21
yea, poor explination. Umm I want you to keep the bridge sized strip of land between the expos but make it so the middle is bigger. So, take away some space tileset in the middle.
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