QUOTE(The_Shattered_moose @ Nov 26 2005, 09:19 PM)
Except, sorry to burst your bubble, even with EUD triggering detecting when unit health decreases isn't possible, or rather with EUD triggering you have to preplace all units measured and have seperate triggers for each one, which isn't feasible.
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well, if u use my "Virtual Gun System" that im using for my resident evil 4 then this will work, because my system has unit for ammo and clips, so each time u spawn a zealot (Free) at the bullet creator it -1 bullet, and when u are out of bullets u lose 1 clip and gain 12 bullets, and when u run out of all u lose the pylon powering the gateway which make it so u cant spawn, btw for this to work u have to make a range/target system WHICH TOOK ME SOO
ING LONG. srry but to implement my system without seeing what i used, i hope u have about 8 HOURS TO SPARE! (god this system to ok me forever)