Staredit Network

Staredit Network -> UMS Assistance -> Hyper Trigger problem
Report, edit, etc...Posted by PlayaR on 2005-11-25 at 13:26:45
In this map i have all 8 players as human and i want to know where i should put the hyper triggers when theres 8 humans. Can someone help me? Thanks.
Report, edit, etc...Posted by Joshgt2 on 2005-11-25 at 13:28:23
Well you could put it under a player that does not have a lot of wait time triggers. If all of the players are the same then try putting it under the all players section at the very bottom of the list.
Report, edit, etc...Posted by M_s4 on 2005-11-25 at 13:32:39
...putting hypers at the very bottom of the list will do something??
Report, edit, etc...Posted by PCFredZ on 2005-11-25 at 14:34:44
Doesn't matter where you put them as long as they're the last triggers you make.
Report, edit, etc...Posted by BeeR_KeG on 2005-11-25 at 17:07:33
Has anyone tried using Hyper Triggers for P12? If they do work, I just found the perfect place to put them without having any kind of hassle.
Report, edit, etc...Posted by Forsaken on 2005-11-25 at 17:14:16
QUOTE(Isolated_KeG @ Nov 25 2005, 02:07 PM)
Has anyone tried using Hyper Triggers for P12? If they do work, I just found the perfect place to put them without having any kind of hassle.
[right][snapback]364551[/snapback][/right]


That works?
Report, edit, etc...Posted by PCFredZ on 2005-11-25 at 17:30:14
QUOTE(Isolated_KeG @ Nov 25 2005, 05:07 PM)
Has anyone tried using Hyper Triggers for P12? If they do work, I just found the perfect place to put them without having any kind of hassle.
[right][snapback]364551[/snapback][/right]

Tried and denied, probably no triggers can run because P12 is neutral.
Report, edit, etc...Posted by Oo.Turin.oO on 2005-11-25 at 21:37:28
Yeah player 12 doesn't count as "in the game". Thats why when a game where the triggers are 0 oppenents then it still quits even when your opponent has left but there are still units there (owned by player 12 of course).
Report, edit, etc...Posted by (U)Bolt_Head on 2005-11-26 at 00:53:57
All Players, no less!
Report, edit, etc...Posted by Oo.Turin.oO on 2005-11-26 at 01:19:43
First off, i thought (U)Bolt left...for good...like yoshi...Second off, what the hell does all players mean?
Report, edit, etc...Posted by BeeR_KeG on 2005-11-26 at 11:20:15
All Players means All Players. Don't click each player one by one.
Report, edit, etc...Posted by Cloud on 2005-11-26 at 11:23:16
ugh you can do triggers for player 12? since wen?
Report, edit, etc...Posted by The_Lead_Factor on 2005-11-26 at 11:33:07
read the posts....you cant
Report, edit, etc...Posted by Diggidoyo on 2005-11-26 at 12:26:08
I have my hyper triggers at the top of my All players list and it works fine. Of course none of the players has any wait triggers. I did need a wait trigger to add a HELP ME feature, so instead used a gas trigger:

Trigger
Description:
Gas Count
Players:
¤ P1
Conditions:
¤ Bring, 1, civilian, HELP
Actions:
¤ Set Resources, P1, add, 1, gas
¤ Preserve Trigger


And becuase this uses hyper triggers, P1 gets gas pretty fast. So with trial and error I fixed the next message to appear when he has xx gas. Then the next message appears when he has xxx gas. And this worked fine. Then at the end the gas is returned to zero so the player can view help as many times as he wants to.
Report, edit, etc...Posted by Oo.Turin.oO on 2005-11-26 at 12:41:44
QUOTE(Diggidoyo @ Nov 26 2005, 09:26 AM)
Of course none of the players has any wait triggers.
[right][snapback]365095[/snapback][/right]

Then you can put the hypers wherever you like.
Report, edit, etc...Posted by Diggidoyo on 2005-11-26 at 13:47:57
I know but they were GOING to have wait triggers but I used the gas counter instead.
Report, edit, etc...Posted by RetardedGoliath on 2005-11-26 at 15:31:30
what are hyper triggers for? wut do they do?
Report, edit, etc...Posted by Oo.Turin.oO on 2005-11-26 at 16:06:08
If you don't know then you should start a new topic or you should search for it yourself. Because you already asked then i took the liberty of linking the tutorial page. It defines it and shows you how to do them.

Hyper Trigger Tutorial
Report, edit, etc...Posted by Oo.Insane.oO on 2005-11-26 at 17:05:09
Just do it under All Players and that should work out for you better instead of using individual players
Report, edit, etc...Posted by (U)Bolt_Head on 2005-11-28 at 14:56:39
QUOTE(Oo.Turin.oO @ Nov 26 2005, 01:19 AM)
First off, i thought (U)Bolt left...for good...like yoshi...Second off, what the hell does all players mean?
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I did leave, this is your imagination remembering what I would say...
Actually most the time I sign on I just do a search for "bolt" and see if anyone was talking about me, and thats about it. And thats how I saw your reply.

QUOTE(Isolated_KeG @ Nov 26 2005, 11:20 AM)
All Players means All Players. Don't click each player one by one.
[right][snapback]365043[/snapback][/right]


There isn't a differance *smack smack smack they will never get it*. I mean players 1-8. All the players need to have a hyper trigger. If there is no computer then there isn't any player that will always be in the game. Therefore you have to give each player a hyper trigger because you never know who won't be there. If you give it to just one of them you are commiting the evil of making a player dependant map.

I guess i can post more than a few words i already messed up my 2555 post count
Report, edit, etc...Posted by PCFredZ on 2005-11-28 at 15:52:32
Bolt, back up my quote.

QUOTE(PCFredZ @ Nov 25 2005, 02:34 PM)
Doesn't matter where you put them as long as they're the last triggers you make.
[right][snapback]364449[/snapback][/right]

Report, edit, etc...Posted by Oo.Turin.oO on 2005-11-28 at 19:38:32
But it does matter if that same player has waits within their triggers.
Report, edit, etc...Posted by PCFredZ on 2005-11-28 at 19:54:12
QUOTE(Oo.Turin.oO @ Nov 28 2005, 07:38 PM)
But it does matter if that same player has waits within their triggers.
[right][snapback]366881[/snapback][/right]

That's what I'm saying, from what I've heard, it does NOT matter, and thus is the optimal solution.
Report, edit, etc...Posted by Oo.Insane.oO on 2005-11-28 at 21:23:04
Yeah but it would only work for that person probibally unless the triggers were to be Shared thats y for All Players is the best and you only really need 1 Hyper Trigger
Report, edit, etc...Posted by fritfrat(U) on 2005-11-28 at 21:44:05
Clicking the players 1-8 is exactly the same as selecting All Players.

Just hit All Players and put the triggers on the bottom...
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