Is there anyway to make a Flag Beacon able to move all the time. You know how you can only move them to a diffrent location once. I want it to beable to move to diffrent locations all the time. Is that possible?
jigga-wha?
No you can't make a COP beacon keep moving after you move it once. I don't know if you can create beacons but you can move them to the same spot you placed and then THAT beacon can move. But, COP only works for the first 10 minutes of the game. If you don't place it by then, the COP option is removed and a flag is created on top of the beacon.
Place COP is only available in the first 10 minutes (or so), and can only be used once. There is no way to get around that.
You could, however, use an observer and have a location follow it, and make the beacon move to where the observer was....
[center]Bring 0, center location, remove, create, preserve.
Pretty basic.
Have a location over the starting point for the beacon, if there's no beacon there, it's obviously been moved. Center the location on the beacon again. But now the 'Place COP' is removed, so remove the old beacon and create a new one. S-I-M-P-L-E.[/center]
To do this you gotta have the beacon be removed after it is placed as as Copy than replaced by a new one using a Move Location trigger
EDIT: I posted before you edited your post.
Nuclear, even new flag beacons cannot place COP after 10 minutes. Very creative strategy for the first 10 minutes, though.
[center]Could use the Dropship 'backpack system', any number of bring=create, or follow triggers.[/center]
QUOTE(fritfrat @ Nov 26 2005, 11:38 PM)
EDIT: I posted before you edited your post.
Nuclear, even new flag beacons cannot place COP after 10 minutes. Very creative strategy for the first 10 minutes, though.
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I never knew they cant place after 10 minutes but even so you could just have a unit move around and make the flag beacons or regular beaconsAlright, now i think i have it. When the current player bring 1 flag to location red spawn, then remove flag and beacon and created a beacon at red spawn. This will get rid of the cant place after 10 mins thing.
Then the when player brings 0 spawner to location red spawn, move location red spawn on spawner anywhere, then remove the spawner and create a new one. This is working fine. Thankyou.