Staredit Network

Staredit Network -> UMS Assistance -> Bound not workin!
Report, edit, etc...Posted by Re_JackKrauser on 2005-11-26 at 23:38:47
k location 78 is next to 79 and they area both the little square ones nwo i want an observer to be created and the explode in both locations at same time then explode.just like a bound so it has to have a big enough break between times. can some1 show a trigger set that i can do?
Report, edit, etc...Posted by Oo.Insane.oO on 2005-11-26 at 23:42:05
Uhh...you want something like this?


Trigger
Description:
Observer
Players:
¤ Player8
Conditions:
¤ Switch (Whatever Switch) Is Set
Actions:
¤ Create 1 Observer At Location 1
¤ Kill All Units For All Players at Location 1
¤ Create 1 Observer At Location 2
¤ Wait (Number of seconds) seconds
¤ Kill All Units For All Players At Location 2
¤ Preserve Trigger
¤ Comment: Level (Whatever)


Is that what you wanted because it wasnt exactially clear to me

Edit:
Oops forgot the Wait Action
Report, edit, etc...Posted by fritfrat(U) on 2005-11-26 at 23:44:38
Um.. explain more concisely..



If you want to have them both explode at the same time:

Actions:
Create 1 Observer in Location 78
Kill all any unit for all players in location 78.
Create 1 Observer in Location 79
Kill all any unit for all players in location 79.
Wait 2000 miliseconds.
Preserve Trigger.

If you want them one after the other:

Actions:
Create 1 Observer in Location 78
Kill all any unit for all players in location 78.
Wait 1000 miliseconds.
Create 1 Observer in Location 79
Kill all any unit for all players in location 79.
Wait 1000 miliseconds.
Preserve Trigger.


If you only want 1 obsever to go over both locations, just delete the second location and use 1 location. I really don't understand your problem.. try to be more clear.
Report, edit, etc...Posted by notnuclearrabbit on 2005-11-26 at 23:44:42
[center]English please. This isn't a chat room, you have plenty of time to type a legible messege. I haven't the slightest clue as to what you're trying to ask.[/center]
Report, edit, etc...Posted by KABOOM on 2005-11-27 at 00:11:17

Trigger
Description:
Comment
Players:
¤ computer
Conditions:
¤ whatever
Actions:
¤ Create 1 observer for player at 78
¤ Create 1 observer for player at 79
¤ Kill 1 observer for player at 78
¤ Kill 1 observer for player at 79
¤ Wait 3000 miliseconds
¤ Preserve
¤ Comment


pretty sure thats what u asked sry if it isn't
Report, edit, etc...Posted by LegacyWeapon on 2005-11-27 at 00:44:16
Here's an example map of most bound tricks (other than sucky trap which there is a tutorial for):
http://www.staredit.net/index.php?download=2195
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