k location 78 is next to 79 and they area both the little square ones nwo i want an observer to be created and the explode in both locations at same time then explode.just like a bound so it has to have a big enough break between times. can some1 show a trigger set that i can do?
Uhh...you want something like this?
| Trigger |
| Description: |
| Observer |
|
| Players: |
| ¤ Player8 |
| Conditions: |
| ¤ Switch (Whatever Switch) Is Set |
| Actions: |
¤ Create 1 Observer At Location 1
|
¤ Kill All Units For All Players at Location 1
|
¤ Create 1 Observer At Location 2
|
¤ Wait (Number of seconds) seconds
|
¤ Kill All Units For All Players At Location 2
|
¤ Preserve Trigger
|
| ¤ Comment: Level (Whatever) |
Is that what you wanted because it wasnt exactially clear to me
Edit:
Oops forgot the Wait Action Um.. explain more concisely..
If you want to have them both explode at the same time:
Actions:
Create 1 Observer in Location 78
Kill all any unit for all players in location 78.
Create 1 Observer in Location 79
Kill all any unit for all players in location 79.
Wait 2000 miliseconds.
Preserve Trigger.
If you want them one after the other:
Actions:
Create 1 Observer in Location 78
Kill all any unit for all players in location 78.
Wait 1000 miliseconds.
Create 1 Observer in Location 79
Kill all any unit for all players in location 79.
Wait 1000 miliseconds.
Preserve Trigger.
If you only want 1 obsever to go over both locations, just delete the second location and use 1 location. I really don't understand your problem.. try to be more clear.
[center]English please. This isn't a chat room, you have plenty of time to type a legible messege. I haven't the slightest clue as to what you're trying to ask.[/center]
| Trigger |
| Description: |
| Comment |
|
| Players: |
| ¤ computer |
| Conditions: |
| ¤ whatever |
| Actions: |
¤ Create 1 observer for player at 78
|
¤ Create 1 observer for player at 79
|
¤ Kill 1 observer for player at 78
|
¤ Kill 1 observer for player at 79
|
¤ Wait 3000 miliseconds
|
¤ Preserve
|
| ¤ Comment |
pretty sure thats what u asked sry if it isn't