QUOTE(Devil_O_Duce @ Dec 5 2005, 10:51 PM)
err...or u could make a pictire mapper thing like 50 different pictures of something moving a bit and for each 1 put 1 trigger
Condition
*Always
Action
*Start Scenario X-1 or like X-2 or X-3 or X-4 o you get the idea
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Yay so you mean instead of wasting 50k of garbage we can multiply it per # of poop-frames!!! omg when did you have this revelation!
QUOTE(FFX-Chocobo @ Dec 5 2005, 10:44 PM)
Heres an idea, using sc picture mapper, forge or other sc programs, and flash, you could create a frame by frame motion piture, copy it, paste it on paint, and use it on picture mapper. then, using 2 or more colours from players, you could make a picture out of stationary units, remove them really quickly, then add the next frame/picture in the sequence to make it look like its moving. I've been thinking about this for awhile now..
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omg... that is an AMAZING idea... but WAIT OMG read 2 posts above! oh wow darn its already been made... ugh I thought you were onto something..[/sarcasm]
Just incase you couldn't read 2 posts up :
QUOTE(Mr_Mooo_Cow(U) @ Dec 2 2005, 06:53 PM)
Edit : Just noticed above post... Scratched
Modified post : My friend (Laurent14 aka Launcher(U)) started a small project a while back, the idea was to create a program that could compile a series of images, or possibly a video file into 'animation triggers' I remember we tested it various times with people from the (U) and Sen channel. It worked but the animation wasn't of a high quality, but it made quick humerous animations effortlessly.
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