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Staredit Network -> Modding Assistance -> Need help
Report, edit, etc...Posted by Ermac on 2005-11-29 at 13:48:36
So im making a mod. For unknown reasons the game always stops when playing against terran (in single player) or drops all players (in b.net if at least one player is terran)... (in single player if u are terran its ok, everything works)
I think this maybe because i made the marine a melee unit..
I tried to make a mini MPQ with only the marine stuff, and the game crashed at 07:50 (minutes)... So does anyone know what could be the problem?
Report, edit, etc...Posted by Voyager7456(MM) on 2005-11-29 at 15:29:45
It would really help if you could tell us what you did. Could you attach the MPQ or describe the changes you made.
Report, edit, etc...Posted by Ermac on 2005-11-29 at 15:54:37
Well i tried to attach an mpq , a rared mpq but it doesnt add it.


*Edit k adding a zip worked, there's weapons and units .dat, thats enough to cause the game to stop...
Report, edit, etc...Posted by Voyager7456(MM) on 2005-11-29 at 17:01:22
Huh... I can't find anything that would cause it to crash off the top of my head... maybe .dat file corruption?

It seems to occur around this time in the AIScript though...
CODE

build 1 factory 80
wait_buildstart 1 factory
define_max 16 marine
train 16 marine
train 1 firebat
upgrade 1 marine_range 70
defensebuild_gg 1 marine
defensebuild_ag 1 marine
farms_timing
train 3 firebat
build 3 barracks 80
Report, edit, etc...Posted by DT_Battlekruser on 2005-11-29 at 22:49:26
You can't play DAT mods unsupported via B.net.
Report, edit, etc...Posted by Voyager7456(MM) on 2005-11-29 at 22:50:54
It crashes in single player as well though.
Report, edit, etc...Posted by Ermac on 2005-11-30 at 07:16:47
So if its in the AI script (which is very possible, because it happens only when comp is terran) why it doesnt work in b.net? Both player had the mod running, and each of them received that their opponent was dropped, but no drop box had ever appeared...
Report, edit, etc...Posted by TERRAINFIGHTER on 2005-11-30 at 10:37:19
Did you have the exact same version or did you edit yours barely without reminding the other player to update his version?


Edit: Does it drop at the start of the game or during it?
Report, edit, etc...Posted by Voyager7456(MM) on 2005-11-30 at 14:54:21
I don't think it's in the aiscript, but it has something to do with whatever the computer does during that time in the aiscript.

Report, edit, etc...Posted by Ermac on 2005-11-30 at 16:01:39
QUOTE(TERRAINFIGHTER @ Nov 30 2005, 10:37 AM)
Did you have the exact same version or did you edit yours barely without reminding the other player to update his version?
Edit: Does it drop at the start of the game or during it?
[right][snapback]368160[/snapback][/right]


Yes im sure we had the same version, since it was the first beta test, so thre were no updates.

The mod stops during the game in single player when computer is terran
Report, edit, etc...Posted by TERRAINFIGHTER on 2005-11-30 at 16:34:53
It might be something in the mpq itself thats causing the problem...what mpq viewer did you use?
Report, edit, etc...Posted by Ermac on 2005-12-07 at 07:12:12
ShadowFlare MPQ Archiver

*Edit
Hey i also tested weapons and units dat separately and only units.dat cause the stopping, weapons dat has no effect
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