Staredit Network

Staredit Network -> UMS Assistance -> IT dont work
Report, edit, etc...Posted by destroyer1 on 2005-12-01 at 19:56:12
I dl this stuff under triggers and supposeling one of these triggers the one taht disables doodad state for "any" unit but when i created the map it doesnt work only one is disabled liike usual instead of all of the units in the location being disabled and im not doint anything wrong

Always:
Action: disable doodad state for any buildings for player 1 at location ###

im i doing something wrong?

(i preserved trigger and i did it not preserved it still dont work.)
Report, edit, etc...Posted by Mp)MinigameEast on 2005-12-01 at 20:47:39
i guess you cant do that. it only works for one unit per player per location.
Report, edit, etc...Posted by destroyer1 on 2005-12-01 at 22:14:36
the point of the trigger i dled is taht it lets u do it to other units as well instead of just once so if its still in database it has to work unless the people here are noobs so anyone know wat im doing wrong (my comp is fixed btw if anyone wanted to know)
Report, edit, etc...Posted by Ninebreaker on 2005-12-01 at 22:47:54
QUOTE(Mp)MinigameEast @ Dec 1 2005, 07:47 PM)
i guess you cant do that. it only works for one unit per player per location.
[right][snapback]369214[/snapback][/right]


*buzzing sound*

WRONG!

You just need 2 comps and 1 trigger.

All disabled units owned by 1 comp. (X)
Center location (1x1) on any unit owned by (x)
Disable any unit owned by (x) at Location
Give to 1 any unit owned by (x) to (y) other comp.
preserve trigger.
Report, edit, etc...Posted by blaze_baby on 2005-12-05 at 18:13:21
just try to specify the building that you want to disable it might work that way, and dont do all buildings because the triggers blizzard gave us dont support multiple disabling on one command, Blame Blizzard!
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