QUOTE(Fwop_ @ Dec 2 2005, 11:21 PM)
dont need to use a switch, just detect if it is there, if it is it will fire the actions, if it isnt, it wont fire the actions.
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Okay...so how would I detect it then?
Okay...picture this:
-4 gas tanks (Hydrant)
-bring a SCV near it and it will continually give 5 ore
-each hydrant is placed in different location layers
-->Hydrant in Location 1
-->Hydrant in Location 2
-->Hydrant in Location 3
-->Hydrant in Location 4
-if Hydrant in Location 1 is destroyed, stop giving 5 ore any players in Location 1
---Note: Hydrant in Location 2, Location 3, and Location 4 are not affected---
-if Hydrant in Location 2 is destroyed (as well as in Location 1), Location 2 will stop giving 5 ore to any players
---Note: Hydrant in Location 3 and Location 4 are not affected---
-And so forth...
Now what conditions and actions are involved in this and in what order do I set them at?