Well, im making a current map that realies GREATLY on wait times, but when i play the game on 1 player (not online) it doesn't sense the wait trigger it joes does everything in order but WAY too fast. Even if I speed the wait time to 9999999 or a VERY high number, it doesn't work.
Any Suggestions?
Why are you testing/playing in single player mode? You can play a multiplayer game without connecting to battle.net if you want. (Select Modem, Local Area Network, etc. from the multiplayer screen and host a game)
You got hyper triggers on? If you do, try copying them, delete the old ones so that you have some new ones. I did this and then my wait triggers worked fine.
yeah re doing hypers is usually the problem.. but why you want the wait so high.. jeez... well maybe the is a problem with your trigger in general. Post the trigger or the map and we can help more.
its becuz of the game speed try to set it up to the max equals 7 in b.net i guess
I really have no clue about thisd one but you should try playing online and removing hyper triggers. Then do it with them to see how it is effected.
Then maybe try to adjust game speed.
Sometimes you forget to check a few things and it all messes up for you.
Check your forces and take off Random Start Location. That's not much likely to be the problem if everything else works, but doesn't hurt to check right?
Single player tends to fire triggers slower, that there are things in there that might confuse you.
Hyper triggers make your map fire much faster, so if anything, you don't want those on if you want precise waiting time. If you have the wait based on Switches and such
Check to see that the switches aren't met too early.
Do you have 2 triggers to make up one for diffrent players? If so, try make sure that both of them have to same wait.
Or make sure its for the right player.
Playing offline or online doestn change any triggers exept center veiw. (moves cursor also)