Staredit Network

Staredit Network -> UMS Showcase -> Zerg-attack-survivor 100%
Report, edit, etc...Posted by Tazzy on 2004-05-24 at 15:57:07
Hello all Staredit.network forum browsers, I have fully completed Zerg-Attack-Survivor ohmy.gif a shock i know. Me and some friends have tested over and over and picked out the very smallest of bugs, and fixed them all. Though if you do spot a bug !please! post and in later version i will fix it happy.gif

It is a very hard map if you dont work as a team.

Normal Units:

Terran Marine
Terran Medic
Terran SCV
Vulture
Goliath

Hero Units:

Hero Marine = 1 civ
Hero Ghost (Male/Female) = 1 civ
Vulture = 1 civ
Tank = 1 civ
Firebat = 2 civ
Goliath = 1 civ

26/05/2004: EDIT: I have Remade the map. I have reduced the difficulty problem hopefully.

Updates:

-Ultralisk : From 100 Hp to 40 Hp, From 50 Damage to 30+.
-Dont lift your buildings Message.
-SCV damage from 10 to 20, and HP from 15 to 200.
-Added a sound for the player when he dies.
-All Terran units Hp's, Damage has been Changed.
-difficulty problem hopefully fixed.
Report, edit, etc...Posted by Mini Moose 2707 on 2004-05-24 at 16:16:08
I must say I am disappointed. The original Zerg attack was better.

I'll go point-by-point.
1. I believe I beta-tested once.
2. No replacement for lifted off buildings? I found that lame, since there was no warning. I wanna upgrade. :/
3. Vultures are unbalanced. They own everything at the beginning, then die once the Ultras come.
4. Ultras themselves. You go from super easy, then 5 minutes later, Über hard. Too much of a jump in difficulty.
5. Could use some snazzing up, if you know what I mean. Sometimes plain text gets boring. Try something... funkier. Some bad grammar around too. I can clean the map of all bad grammar if you'd like.

I give this: user posted image
Well, that's a 5.
I can't use SE.Net's rating images? :/ Weird, 10 works. Yoshi, we need a 5. tongue.gif

EDIT BY YOSHI: Thats because you used it wrong moose w00t.gif
Report, edit, etc...Posted by Tazzy on 2004-05-24 at 16:37:11
Thank you MiniMoose for that.

QUOTE
No replacement for lifted off buildings? I found that lame, since there was no warning. I wanna upgrade


Fixed, Theres a warning at the start now. If you still dont listion to it, Not my problem. =P

QUOTE
3. Vultures are unbalanced. They own everything at the beginning, then die once the Ultras come.


I belive i fixed them now.

QUOTE
4. Ultras themselves. You go from super easy, then 5 minutes later, Über hard. Too much of a jump in difficulty.


Ok i belive i fixed them too.

QUOTE
5. Could use some snazzing up, if you know what I mean. Sometimes plain text gets boring. Try something... funkier. Some bad grammar around too. I can clean the map of all bad grammar if you'd like.


Well Grammer, is well Thats me for you. Text i can work on it.

Hopefully i fixed them. I ReDid it and zipd it again.
Report, edit, etc...Posted by Zombie on 2004-05-25 at 23:34:32
i liked it smile.gif

1.Because i suck at bad spelling and grammar wink.gif
2.some people are smart enough to not lift off buildings tongue.gif
3.the only thing i don't like about is it. has the difficulty problem

user posted image
very fun smile.gif
Report, edit, etc...Posted by .Coko[CK] on 2004-05-26 at 07:44:08
Its was ok, average as it were, but then again, your not really mapping much anymore...so, meh!
Report, edit, etc...Posted by Tazzy on 2004-05-26 at 08:41:48
Thank you all. For telling me, That there was a difficulty problem. I have looked into it and Hopefully Fixed and changed many things.

I have Re added it to the first post of this topic. Sorry for the Hassel pinch.gif . But Please delete any other version and Download this and Test again. If its still to hard and now or to Easy Please tell. Ills ee if i can make it prefect befor Game Night on Saterday.

Updates:

-Ultralisk : From 100 Hp to 40 Hp, From 50 Damage to 30+.
-Dont lift your buildings Message.
-SCV damage from 10 to 20, and HP from 15 to 200.
-Added a sound for the player when he dies.
-All Terran units Hp's, Damage has been Changed.
-difficulty problem hopefully fixed.
Next Page (1)