Staredit Network

Staredit Network -> UMS Assistance -> a really really long wait problem
Report, edit, etc...Posted by re_casper on 2005-12-03 at 19:00:36
I do not know what this problem relates to so I cannot search it.
On level 1 is fine, then level 2 the explosions take forever to come out.
With a zero wait it still takes just as long.
Report, edit, etc...Posted by Screwed on 2005-12-03 at 19:05:03
Is there a simultaneous wait firing for the same player? Like a preserved looped music or something?
Report, edit, etc...Posted by KaboomHahahein on 2005-12-03 at 19:05:27
Do you have hypper triggers? If you do put those at the bottom of your trigger list and it should work again, excluding all other factors.
Report, edit, etc...Posted by re_casper on 2005-12-03 at 19:05:45
i have hyper triggers for that player (aka comp)
Report, edit, etc...Posted by KaboomHahahein on 2005-12-03 at 19:08:34
Are your hyper triggers at the bottom of your trigger list? Because your "symptom" seems to be like it is in the middle of your trigger list so move the the Hyper triggers to to bottom.
Report, edit, etc...Posted by re_casper on 2005-12-03 at 19:13:27
ill try that

thanks
Report, edit, etc...Posted by Pauper on 2005-12-03 at 19:14:31
Like he said abobe, make sure the hyper triggers are above everything else, also make sure you are clearign the right switchs and not running anything else for that same player. Say you have 2 obstacles at one time, you need to make them for seperate players or they will overlap each other and casue a big wait!
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