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Staredit Network -> UMS Assistance -> 2 Questions
Report, edit, etc...Posted by Oo.Insane.oO on 2005-12-04 at 22:09:57
Ok here's how it is

1): How come when I use the Cloaked bunker attack thing the first one goes fine but the 2nd one wont move to the cloaked spot

2): How do I make the spot where the bunkers at be cloaked?

Thanks Alot
Report, edit, etc...Posted by Joshgt2 on 2005-12-04 at 22:31:49
You can not stack the cloaked bunkers... I tried this before but there is also a tutorial that says something about the Norad II is some way of stacking the cloaked bunkers I think...
Report, edit, etc...Posted by Diggidoyo on 2005-12-04 at 22:34:27
The tutorial is here but I'm not sure if it will answer your questions.
Report, edit, etc...Posted by Oo.Insane.oO on 2005-12-04 at 22:34:40
QUOTE(Joshgt2 @ Dec 4 2005, 10:31 PM)
You can not stack the cloaked bunkers... I tried this before but there is also a tutorial that says something about the Norad II is some way of stacking the cloaked bunkers I think...
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But in Jmoney's Cloaked Defense the bunkers stacked
Report, edit, etc...Posted by Diggidoyo on 2005-12-04 at 22:37:32
In the tutorial the bunkers are stacked too, but they move somewhere else. The units still stay in the same location and fire however. How to do this is all in the tutorial so check it and see if it has what you need.
Report, edit, etc...Posted by Joshgt2 on 2005-12-04 at 22:37:44
Read the tutorial about the Norad II or something like that. I will try to find a link for ya...
Report, edit, etc...Posted by Diggidoyo on 2005-12-04 at 22:39:39
Umm haha I already posted it...
here,
and here and
http://www.staredit.net/index.php?tutorial=51 <-- here.

ADDITION:

oh yeah and here too: user posted image
Report, edit, etc...Posted by Oo.Insane.oO on 2005-12-04 at 22:41:24
I think I get it because the Ground Unit is there It would make a difference?
Report, edit, etc...Posted by Joshgt2 on 2005-12-04 at 22:53:29
QUOTE(Diggidoyo @ Dec 4 2005, 10:39 PM)
Umm haha I already posted it...
here,
and here and
http://www.staredit.net/index.php?tutorial=51 <-- here.

ADDITION:

oh yeah and here too: user posted image
[right][snapback]371675[/snapback][/right]

I'm sorry about that... I didn't see those posts... chair.gif chair.gif chair.gif chair.gif chair.gif
Report, edit, etc...Posted by Diggidoyo on 2005-12-04 at 22:56:54
Oh sure... just ignore my posts... I see how it is.... You better be the yellow smilie^
Report, edit, etc...Posted by Joshgt2 on 2005-12-04 at 22:57:35
QUOTE(Diggidoyo @ Dec 4 2005, 10:56 PM)
Oh sure... just ignore my posts... I see how it is.... You better be the yellow smilie^
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I am the yellow one.... wallbash.gif wallbash.gif wallbash.gif
Report, edit, etc...Posted by blaze_baby on 2005-12-04 at 23:14:43
Well what kind of stacking do you mean, like in path defense... where the norad thing is. Even i still dont know how to do that, i dont know how because i dont make defenses. Or you could do the way trix did on bound def 2, where the bunkers are in the cant see zone or w.e u wanna call it. please be more specific.
You might have been specific enough but i just skimmed what you wrote so sorry if i "affended" you in any way.
Report, edit, etc...Posted by Diggidoyo on 2005-12-04 at 23:20:21
*Points to any of the of the 20 tutorial links posted above*

*sighs*
Report, edit, etc...Posted by Joshgt2 on 2005-12-04 at 23:21:25
QUOTE(blaze_baby @ Dec 4 2005, 11:14 PM)
Well what kind of stacking do you mean, like in path defense... where the norad thing is. Even i still dont know how to do that, i dont know how because i dont make defenses. Or you could do the way trix did on bound def 2, where the bunkers are in the cant see zone or w.e u wanna call it. please be more specific.
You might have been specific enough but i just skimmed what you wrote so sorry if i "affended" you in any way.
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"affended" me? That is something hard to do...

When we say stacking with the Norad, we mean that the bunkers will go on top of the norad. If you look in the trigger of the Norad method that the more Norad you place the more bunkers you can stack.
Report, edit, etc...Posted by Demaris on 2005-12-05 at 10:15:39

I'll explain this:

Have a stack of 200 norad II's in the corner.
Disable the bunker.
remove one of the norad II's.
Move the bunker into the stack.
Presto, invisible bunker you can build on.
Report, edit, etc...Posted by Diggidoyo on 2005-12-05 at 14:32:59
It works becuase by pre-placing a bunch of stacked Norad II's, when you remove one, the map saves that space and allows you to move something there. Props to whoever figured that out.
Report, edit, etc...Posted by Joshgt2 on 2005-12-05 at 16:02:30
The reason that you can stack the Norad II and then be able t stack the bunkers is due to how the game thinks that the ground is no longer occupied. Since you do the trigger of removing the Norad II each time then you come up with being able to stack each time.
Report, edit, etc...Posted by Oo.Insane.oO on 2005-12-05 at 18:18:31
QUOTE(blaze_baby @ Dec 4 2005, 11:14 PM)
Well what kind of stacking do you mean, like in path defense... where the norad thing is. Even i still dont know how to do that, i dont know how because i dont make defenses. Or you could do the way trix did on bound def 2, where the bunkers are in the cant see zone or w.e u wanna call it. please be more specific.
You might have been specific enough but i just skimmed what you wrote so sorry if i "affended" you in any way.
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None taken if you were talkin to me


QUOTE(Joshgt2 @ Dec 5 2005, 04:02 PM)
The reason that you can stack the Norad II and then be able t stack the bunkers is due to how the game thinks that the ground is no longer occupied. Since you do the trigger of removing the Norad II each time then you come up with being able to stack each time.
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But how come it only works with the Norad II and no other buildings?


ADDITION:
Ok I got question 1 To work but how do I make it so you cant see that spot?
Report, edit, etc...Posted by LegacyWeapon on 2005-12-05 at 18:25:17
Disable vision for yourself and enable vision for a computer that has no sight of that region.
Report, edit, etc...Posted by Oo.Insane.oO on 2005-12-05 at 22:13:19
Ok ill try that out thanks for your help everyone
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