Staredit Network

Staredit Network -> Modding Assistance -> is the way to creat able 2 walking toss building?
Report, edit, etc...Posted by nirvanajung on 2005-12-05 at 19:25:46
ok, i curious as to toss's buildings can change able to walk(moving buildings) possible?

i guess, terran's flying buildings mode seem to be different units offset, right?

then toss's buildings can change walkable by just edit units.dat, Memory patch and isripts order ?
i mean without change units offset....
Report, edit, etc...Posted by DiscipleOfAdun on 2005-12-05 at 19:34:17
QUOTE(nirvanajung @ Dec 5 2005, 06:25 PM)
ok, i curious as to toss's buildings can change able to walk(moving buildings) possible?

i guess, terran's flying buildings mode seem to be different units offset, right?

then toss's buildings can change walkable by just edit units.dat, Memory patch and isripts order ?
i mean without change units offset....
[right][snapback]372296[/snapback][/right]


Flying buildings are just a different mode for the same unit. Lift-off and land only work for terran flying buildings.

Might be possible to write a CASM action to change protoss units into moving buildings.
Report, edit, etc...Posted by nirvanajung on 2005-12-05 at 19:41:16
QUOTE(DiscipleOfAdun @ Dec 5 2005, 06:34 PM)
Flying buildings are just a different mode for the same unit.  Lift-off and land only work for terran flying buildings.

Might be possible to write a CASM action to change protoss units into moving buildings.
[right][snapback]372309[/snapback][/right]


thx, i'll testing creat walking gateway later biggrin.gif
Report, edit, etc...Posted by Pauper on 2005-12-06 at 22:05:32
did it work?
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