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Staredit Network -> UMS Assistance -> [SOLVED] HELP!
Report, edit, etc...Posted by justin_grant on 2005-12-05 at 22:26:26
I'm having some trouble with my laser tag map.... I have it set so you can have normal and heros, but whenever a normal dies, I cant have it set up so you get another selection.... And when I do it also makes it so you choose another normal after you lose a hero... help Please...
Report, edit, etc...Posted by TheOddAngel on 2005-12-05 at 22:28:11
Depending on how many heros you have... and such... need some more information please... How many normal units can you have? Heros? How Many types?
Report, edit, etc...Posted by justin_grant on 2005-12-05 at 22:29:31
Six normal, and five heroes... You can only have one normal at a time... and you get a hero once you kill 10... You also lose once your team gets killed 50 times.
Report, edit, etc...Posted by Diggidoyo on 2005-12-05 at 22:29:44
Instead of giving a the player a selector whenever their unit dies, use this trigger:


null
Trigger
Players:
¤ P1
Conditions:
¤ P1 commands exactly 0 men
Actions:
¤ Create 1 selector at Selection for P1
¤ Preserve Trigger


This will make it so when the player loses both their reg unit and their hero, you get another civ to start over
Report, edit, etc...Posted by justin_grant on 2005-12-05 at 22:30:37
Okie, but you dont get a hero at start... will that still work?
Report, edit, etc...Posted by Devil_O_Duce on 2005-12-05 at 22:31:04
plz tell me your joking....this is simple. all u do is make it soits like this

Conditions

*Current Player suffers at least 1 death of anyunit

*Switch 1 is cleared

Actions

*Create 1 selecter at location 1

*set switch 1

*Preserve Trigger

-----------------------------------------------------------
Conditions

*Switch 1 is set

Actions

*Clear Switch 1

*Preserve Trigger
Report, edit, etc...Posted by Staredit.Net Essence on 2005-12-05 at 22:32:05
I dont understand what your asking... More information about what you want.
Report, edit, etc...Posted by justin_grant on 2005-12-05 at 22:32:40
It's been solved, thanks everyone
Report, edit, etc...Posted by Diggidoyo on 2005-12-05 at 22:35:05
QUOTE(Devil_O_Duce @ Dec 5 2005, 09:31 PM)
plz tell me your joking....this is simple. all u do is make it soits like this

Conditions

*Current Player suffers at least 1 death of anyunit

*Switch 1 is cleared

Actions

*Create 1 selecter at location 1

*set switch 1

*Preserve Trigger

-----------------------------------------------------------
Conditions

*Switch 1 is set

Actions

*Clear Switch 1

*Preserve Trigger
[right][snapback]372566[/snapback][/right]


No becuase that will give him a civ whenever his hero dies as well.

If you want to specify between reg units and heros you need this trigger:

Trigger
Players:
¤ P1
Conditions:
¤ Bring exactly 0 Marine to Arena
¤ Bring exactly 0 Firebat to Arena
¤ Bring exactly 0 Ghost to Arena
¤ Bring exactly 0 Vulture to Arena
¤ Bring exactly 0 Tank to Arena
Actions:
¤ create 1 Selector at Selection for P1


And just change the units to specify what you have in your map. With this trigger, if you have a hero and a regular unit, and your regular unit dies, you can choose another regular unit. You can also use current player and set this to happen for all players.
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