MAP DESCRIPTION
This map is based off the Test of Survival maps, but with a twist. I decided to start the map out with 2 bases on the outside and 1 neutral base in the middle. It will consist of 2 Teams, the teams start without shared vision (part of the story), and to regain shared vision (communcation) they have to return to the neutral base which was taken over by the Intruding forces. The goal of the map is to destroy the 2 Life stones which are feeding energy to the Intruder's King and Queen, each Life Stone sucks away 25% of the players health, and each Capsule for the King and Queen sucks away an additional 10% HP each. Everything else is the same as Test of Survival.
MAP INFORMATION
Players : 4
Teams : 2
Tileset : Jungle
Dimensions : 192 x 192
Creator : GCX-KiTTy
Ideas : GCX-MiNi
Contact : gameconx@hotmail.com (email and msn)
MAP PRODUCTION (5.5 / 37)
[progress]15[/progress]
Red means not started.
Yellow means needs work.
Green means completed.
+ Map+--- Terrain+--- Unit/Building Placement+--- Unit/Building Naming and Balancing+ Outside Base Triggers+--- Healing+--- Invasions+---+--- From Zerg+---+--- From Protoss+ Main Base Triggers+--- Healing+---+--- Crystals/Chrysalis Control+---+---+--- Gaining them+---+---+--- 10% Added healing bonus for Chrysalis+---+---+--- 25% Added healing bonus for Crystals+--- Hero Upgrading+---+--- Infantry+---+---+--- Marine+---+---+--- Firebat+---+---+--- Ghost+---+--- Mobile+---+---+--- Vulture+---+---+--- Tank+---+---+--- Goliath+---+--- Air+---+---+--- Wraith+---+---+--- Battlecruiser+---+---+--- Valkrie+--- Building Control+---+--- Communication Center Triggers+---+---+--- Regaining Control+---+---+---+--- Giving control of 1 bunker to 1 player and taking away players who quit stuff+---+---+---+--- Shared Vision between teams+---+---+---+--- Giving Control of newly made Engineering Bay for upgrading+---+--- Building/Training New Units+---+---+--- Starport/Factory Control+---+---+--- Barracks+--- Keeping unwanted units out+---+--- Drones+ Making money+--- Bounty cash (minerals per kill)+--- Bonus Money makers+---+--- Locations picked+---+--- Mineral Chunks+---+--- Vespene Orbs/Tanks/Sacs+ Computer Players+--- Getting them to mine+--- Getting them to build+--- Getting them to attack randomly+ Mass Organized Attack Triggers+--- Creating Squads+---+--- Attacking+--- Creating Large Scale attacks every 30mins+--- Large scale attacks after life stone destroyed or king/queen death
SCREENSHOTS
A screenshot of the map layout.
CHANGE LOG
Reserved for future changes.