QUOTE(BroodKiller @ Dec 10 2005, 10:19 AM)
Wrong way, mate. In order to alter this particular aspect you need to edit the sfxdata.tbl (or sound.tbl, don't recally exactly). First, you need to find the correct wav file (the one that is used for the loading/unloading) and then change it to:
1)A different, already existing game sound that you want to be played instaed
2)Some completely new file, but then you have to create an MPQ and add the new wav file there.
[right][snapback]375689[/snapback][/right]
My problem is not with replacing existing sound files or adding new ones, but rather redirecting the sound the bunker/dropship plays when loading/unloading. The problem is that the dropship and bunker are both being directed to the same 2 wavs (TDrTra00.wav and TDrTra01.wav) in sfxdata.tbl for loading/unloading. I would like each of them to use a different, distinct set of loading/unloading sounds (for a total of 4 wavs). I just need to find the file that's pointing them both to the same wav files so I can redirect one of them to the new sounds.
Am I wrong to assume this might be in orders.dat? I have no experience with this file, but I've looked in almost everything else...