Staredit Network

Staredit Network -> UMS Assistance -> Im trying to make Trees on Fire
Report, edit, etc...Posted by Staredit.Net Essence on 2005-12-10 at 13:45:03
okay i have 1 location and 1 bunker under it

the triggers states

Trigger 1

Always

Disable Doodad State for Bunker at location1 owned by player5
Preserve Trigger

_________________________________

Trigger 2

Always

Set hit point for bunker at location2 for player 5 to 15%
presreve trigger

and i have him unvisioned and never seen on the map

its disabling it like i cant click it, and its on fire, but its not invisible or 'cloaked' i dont want it even to be seen, just the fire, how do i do this?
Report, edit, etc...Posted by LegacyWeapon on 2005-12-10 at 14:01:46
There's a glitch where when you move a bunker from it's original position, the units will still fire from the original position.

We have tutorials for everything!
http://www.staredit.net/index.php?tutorial=51
Report, edit, etc...Posted by Kumano on 2005-12-10 at 14:03:35
No, I think he wants the actual fire from the bunker, not units firing.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-12-10 at 14:09:26
nooo not that kind of 'fire' i want it to be burning

ADDITION:
if u read the first post i did everything that the tutorial said....
Report, edit, etc...Posted by LegacyWeapon on 2005-12-10 at 14:11:49
Read the bottom half about the invisible beacon (glowing ground). It's the same concept to make a Bunker completely invisible.
http://www.staredit.net/index.php?tutorial=186
Report, edit, etc...Posted by Staredit.Net Essence on 2005-12-10 at 14:46:22
k ty

ADDITION:
okay it works fine, but theres a big vision block on the map, how do i get rid of this? i want it so theres no fog of war spots on the map

i used the Vsion on player 6
wait 0 millisecs
vision off player 6

method
Report, edit, etc...Posted by Do-0dan on 2005-12-10 at 14:51:13
use map revealers and spread em out throughout the map
Report, edit, etc...Posted by Rantent on 2005-12-10 at 14:51:43
That would be due to terrain, not any units.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-12-10 at 14:58:58
QUOTE
use map revealers and spread em out throughout the map


i dont want the whole map to be reavealed! just black

ADDITION:
QUOTE
That would be due to terrain, not any units.


?
Report, edit, etc...Posted by Element-Nature on 2005-12-10 at 20:46:12
Cant fix that...unless...no shud work with 0 milli's i guess....
Report, edit, etc...Posted by VizuaL on 2005-12-10 at 20:50:51
i've seen it been done.
Report, edit, etc...Posted by Element-Nature on 2005-12-10 at 21:28:47
Yea...like i said 0 milli seconds shudnt rlly reavel...i dont think...
Report, edit, etc...Posted by VizuaL on 2005-12-10 at 21:35:38
according to him it did



QUOTE
okay it works fine, but theres a big vision block on the map, how do i get rid of this? i want it so theres no fog of war spots on the map

i used the Vsion on player 6
wait 0 millisecs
vision off player 6
Next Page (1)