Report, edit, etc...Posted by www.com.au on 2005-12-12 at 06:08:37
{Comments:) I spent a little while on this, and using the tileset indexed dirt ramp, i created this widened ramp. I cant see any blockiness.
I realise it isnt 'new' or 'exciting', it wasnt ment to be. please rate it on how it looks, not what it could of been.
{ScreenShot:}
Report, edit, etc...Posted by Screwed on 2005-12-12 at 06:17:35
I have to agree it's not exactly new... but good job on making it unblocky. Looks pretty pleasing to they eye. =)
Report, edit, etc...Posted by www.com.au on 2005-12-12 at 06:25:29
Wow fast reply!
thanks Screwed. I was oing to use it so large amounts of units could acces high ground a little faster. I should save a brush of it and let people use it.
The funny thing is, it only lines up on left Dirt Ramps. The right ramps get blocky really bad before i had even finished it.
Report, edit, etc...Posted by Screwed on 2005-12-12 at 06:59:32
QUOTE(www.com.au @ Dec 13 2005, 12:25 AM)
Wow fast reply! [right][snapback]377271[/snapback][/right]
It's okay, I just like stalking you
Just kidding bud.
QUOTE(www.com.au @ Dec 13 2005, 12:25 AM)
thanks Screwed. I was oing to use it so large amounts of units could acces high ground a little faster. I should save a brush of it and let people use it. [right][snapback]377271[/snapback][/right]
Yeah, that'd be kind of great. Some people might find it useful.
Report, edit, etc...Posted by Deathawk on 2005-12-12 at 12:15:06
Looks pretty nice. I wish they used extended ramps in the war games I play
Report, edit, etc...Posted by Gigins on 2005-12-12 at 13:20:19
QUOTE(Screwed @ Dec 12 2005, 02:59 PM)
It's okay, I just like stalking you
Just kidding bud. [right][snapback]377278[/snapback][/right]
Don't joke like that. I mean you are gay after all
Report, edit, etc...Posted by Deathawk on 2005-12-12 at 16:12:38
Stupid silver smilies
Report, edit, etc...Posted by Gigins on 2005-12-12 at 16:14:03
Report, edit, etc...Posted by Cobra on 2005-12-12 at 18:52:59
Exposed! D:
Report, edit, etc...Posted by Freedawk on 2005-12-12 at 19:00:30
Pretty well done. Looks tough to do a wider ramp than the normal one. Loosk even tougher to make it that close to the other plateau.
8/10
Report, edit, etc...Posted by WoodenFire on 2005-12-12 at 20:03:45
Middle top is blocky with a left sided ramp cutoff piece used to blend the topleft portion from ramp into the high dirt. Bottom right, slightly up, there is an attempt made to blend the double extended ramp-dirt tiles but you used a soft-bright tile used in the same ramp in cooperation with the small topleft dirt-dot. These put a dark-spot in the middle of the soft-dot and the verticle ramp-dirt transition tile, experencing blockiness.
Fixable. Unacceptable. Not worth to be called a perfect ramp... 1/10
If you lack to understand my discription, I can gladly have a friend make some red circles in the spots. But that would make you look dumb.
Report, edit, etc...Posted by Rantent on 2005-12-12 at 20:30:49
Ya, sorry to say but this was discovered before also... I should really make a post of a list of things that have been done...
Report, edit, etc...Posted by Ninebreaker on 2005-12-12 at 23:05:10
Actually i could use this piece right about now...
Report, edit, etc...Posted by www.com.au on 2005-12-13 at 07:00:30
Thanks woodenfire for abusing the fact that i was just trying to have some fun, make a ramp and use it in a map. wow! you found four or five peices of blockiness.. thats five tiles.. out of 40? 5/40.. thats about 20% blockiness.. and that is claimed unnecaptable? hah. id hate to have to live with you.
Rantent: Alright. I didnt realise. >.<
Cobra: My secret! if i had of made it like a long cliffway, and the ramp along like halfway, it would be alot easier. btu its harder to do with an L shape like that.
QUOTE
It's okay, I just like stalking you
.. Thats how you got my msn address?
Report, edit, etc...Posted by Oo.TemPesT.oO on 2005-12-13 at 08:37:33
what else is wooden good for? lol
Report, edit, etc...Posted by Voyager7456(MM) on 2005-12-13 at 21:56:22
QUOTE(www.com.au @ Dec 13 2005, 06:00 AM)
.. Thats how you got my msn address? [right][snapback]377962[/snapback][/right]
You mean com_da_mapmaker@hotmail.com? (Yes... I stalk you too. )
Good job .com, it looks pretty good and is functional too.
Report, edit, etc...Posted by Neiji on 2005-12-14 at 18:03:29
No offense, but I see so much blockiness...
Report, edit, etc...Posted by Oo.Insane.oO on 2005-12-14 at 18:11:10
I think its cool and it looks like it could be used for quite a bit of thingd
Report, edit, etc...Posted by Urmom(U) on 2005-12-14 at 18:12:48
I see one really tiny spot that isn't noticable unless you search for it. It's near the bottom of the ramp. Nice job though.
Oh wait, now that I took a better look, I found a bit more blockiness but that can easily be fixed.
Report, edit, etc...Posted by Xeno on 2005-12-16 at 17:54:56
Nice terrain overall, but as someone pointed out, there is a little spot to the left of the ramp where you can see blockiness. Oh, and Wooden should lighten up a little.
Report, edit, etc...Posted by Deathawk on 2005-12-16 at 19:12:02
QUOTE(Internecivus @ Dec 16 2005, 05:54 PM)
Nice terrain overall, but as someone pointed out, there is a little spot to the left of the ramp where you can see blockiness. Oh, and I thought I'd get a little creative this time, as I point out how much of an ass WoodenFire is. [right][snapback]380357[/snapback][/right]
That was one of the funniest things I've seen in a while. Good job Internecivus, but you missed some minor meanie on bottom right corner, slightly up.
Report, edit, etc...Posted by Syphon on 2005-12-16 at 19:42:02
QUOTE(WoodenFire @ Dec 12 2005, 08:03 PM)
Middle top is blocky with a left sided ramp cutoff piece used to blend the topleft portion from ramp into the high dirt. Bottom right, slightly up, there is an attempt made to blend the double extended ramp-dirt tiles but you used a soft-bright tile used in the same ramp in cooperation with the small topleft dirt-dot. These put a dark-spot in the middle of the soft-dot and the verticle ramp-dirt transition tile, experencing blockiness.
Fixable. Unacceptable. Not worth to be called a perfect ramp... 1/10
If you lack to understand my discription, I can gladly have a friend make some red circles in the spots. But that would make you look dumb. [right][snapback]377525[/snapback][/right]
I was waiting for you to reply heh.
I didn't find it THAT blocky, but repeditive? Not only yes but HELL yes.
Report, edit, etc...Posted by Caboose on 2005-12-19 at 14:35:09
Ooooo cool, I like it. It is sexay! I hope I can still make extended terrain when I reinstall SC.