Staredit Network

Staredit Network -> Clan Mp) -> Version 2.0
Report, edit, etc...Posted by Jmoney on 2005-12-12 at 20:01:28
Well im thinking about making a newer version of new bunker defense since it was a big hit for some time. But in this version most of the bugs, if not all of the bugs will be fixed. I will add some new features such as buy back features and others (not too sure what other feature but i will let u kno). Change the terrain up and fix some other stuff. Expect it to be complete in a week or two. I want to take some time on this so all bugs and so on are fixed.

I will leave an attachment of the latest completed version of New Bunker Defense. Please let me know of any bugs. I need to kno cuz i am not sure, if i kno any mistakes and other stuff like that. So PLEASE let me know. Thanx.
Report, edit, etc...Posted by Mp)MinigameEast on 2005-12-12 at 20:15:02
this is going to take about 2 days for me to look at bag.gif
Report, edit, etc...Posted by Dada on 2005-12-12 at 20:23:26
Well Gl On IT clapping.gif
Report, edit, etc...Posted by Mp)MinigameEast on 2005-12-12 at 22:23:40
Making A Perfect Defense List:

overlords arent that fast. make the spawn timer slower.

instead of the words music on and music off. use normal sound and silent.

the introduction is way to fast.

make something cool during the briefings.

either stack all the buildings into one area that can never be seen or just disable all the buildings so people wont lift.

build more faster.

disable any unit that you can.

the lanes are to big for firebats to reach.

there are some random terrain spots that i dont see that it needs to be there.

whats with disabled units at the end? do you need that actually? it lags a little bit.

spell out Clan Mp) with those white bunks happy.gif

i liked the original terrain like most sunken D maps with that computers spawn at 4 corners that most people took off of each other.

might as well merge the 2 middle lanes into 1 since the ghosts cant shoot at the other end.
Report, edit, etc...Posted by Jmoney on 2005-12-12 at 23:26:11
lol shiz i wrong version of new bunker defense, sorry guys, that was the old version, ill attach the newer one, sorry minigame but thanx for the list, and yea everyhting is noobish in that map cuz that was my first map
Report, edit, etc...Posted by Sniper on 2005-12-12 at 23:47:31
QUOTE(Mp)MinigameEast @ Dec 12 2005, 07:23 PM)
Making A Perfect Defense List:

overlords arent that fast. make the spawn timer slower.

instead of the words music on and music off. use normal sound and silent.

the introduction is way to fast.

make something cool during the briefings.

either stack all the buildings into one area that can never be seen or just disable all the buildings so people wont lift.

build more faster.

disable any unit that you can.

the lanes are to big for firebats to reach.

there are some random terrain spots that i dont see that it needs to be there.

whats with disabled units at the end? do you need that actually? it lags a little bit.

spell out Clan Mp) with those white bunksĀ  happy.gif

i liked the original terrain like most sunken D maps with that computers spawn at 4 corners that most people took off of each other.

might as well merge the 2 middle lanes into 1 since the ghosts cant shoot at the other end.
[right][snapback]377699[/snapback][/right]
Report, edit, etc...Posted by Mp)MinigameEast on 2005-12-13 at 00:04:27
QUOTE
spell out Clan Mp) with those white bunks 

aw why not? blushing.gif
its would be cool smile1.gif
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