Ok i am making a map called marine/ghost/tank def
but this is what i am try to do
each player controls a hydra
and when they morph it in to a zerg lurker egg itll be removed and be replaced with a disabled marine
can any1 help me
Conditions:
Current player commands at least one lurker
Actions:
Center location --- on lurker at anywhere
remove 1 lurker at --- for current player
create 1 marine at --- for current player
disiable doodad for marine at --- for current player
preserve trigger
I don't really see whats so hard about this trigger, its just like this
Players: The defenders
Conditions: Current player brings at least 1 zerg lurker egg to anywhere
Actions: Center location labled "egg" on zerg lurker egg owned by current player at anywhere
Remove 1 zerg lurker egg at "egg"
Create 1 terran marine at "egg"
Disable doodad state for terran marine at "egg"
Preserve trigger
i just tried vics trigger an didnt didnt work
but i tried shattered and it worked
so thxs to both of u

it shoudn't really make a difference the conditions mean pretty much the same thing
Only, vic's version removes the lurker, while shattered's version removes the unit RIGHT when the lurker begins to morph.
Vic's version probably didn't work because you didn't set the lurker to create quickly spawntime=#>1 or around that.