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ok i can do it or all units for example kill any unit get minerals but i don't know how to do it f Player 1 kills a unit give player 1 minerals and 10 custom (customs for the exp bar). it works okish except if player 1 kills a civillian then player 2 kills a civillian player 1 will get it. so basically if u get the kill for 1 unit first ull get exp and money from other ppls kills if u understand that im willing to show anyone that doesnt get wat i mean

okay i lost track at where u were getting at, but i tihnk i understand.. so u want to make it so player one will kill any unit and gain exp points and minerals, simple. put the trigger in each individual player too, i think thats ur problem.
Player 1
_______
Kill score is exactly 1
Kills atleast 1 of any unit
Computer suffers 1 death of anyunit
_______
Subtract exactly 1 from Killscore
Give 1 Minerals
Add 15 Custom
Preserve Trigger
And make a leaderboard:Custom call it Experience Points
and thats it, it should work, but u get my basis
--Vizual