| Trigger |
| Conditions: |
| ¤ Switch x is cleared. |
| ¤ (Insert conditions for bound obstacle) |
| Actions: |
| ¤ (insert explosions) |
| ¤ Set Switch x. |
| Trigger |
| Conditions: |
| ¤ (Insert conditions for bound obstacle) |
| ¤ Switch x is set. |
| Actions: |
| ¤ (insert more explosions) |
| ¤ Clear Switch x. |
| Trigger |
| Description: |
| Obstacle 2 |
| Players: |
| ¤ Player 8 |
| Conditions: |
| ¤ Switch 2 is set |
| Actions: |
| ¤ Then i have the lots of explosions |
| ¤ and i ran out of room |

| Trigger |
| Conditions: |
| ¤ Player has suffered exactly 1 death of unit. |
| Actions: |
| ¤ Do some obstacle stuff here. |
| ¤ Modify death count for Player: Add 1 for unit. |
| Trigger |
| Conditions: |
| ¤ Player has suffered exactly 2 death of unit. |
| Actions: |
| ¤ Do more obstacle stuff here. |
| ¤ Modify death count for Player: Add 1 for unit. |
| Trigger |
| Conditions: |
| ¤ Player has suffered exactly 3 death of unit. |
| Actions: |
| ¤ Do remaining obstacle stuff here. |
| ¤ Modify death count for Player: Set to 0 for unit. |
| Trigger |
| Conditions: |
| ¤ Player has suffered exactly 2 death of unit. |
| Actions: |
| ¤ Do more obstacle stuff here. |
| ¤ Modify death count for Player: Add 1 for unit. |
| Trigger |
| Conditions: |
| ¤ Player has suffered exactly 1 death of unit. |
| Actions: |
| ¤ Do more obstacle stuff here. |
| ¤ Modify death count for Player: Add 1 for unit. |
| Trigger |
| Conditions: |
| ¤ Player has suffered exactly 1 death of unit. |
| Actions: |
| ¤ Do more obstacle stuff here. |
| ¤ Modify death count for Player: Add 1 for unit. |
| Trigger |
| Description: |
| first part |
| Players: |
| ¤ whatever |
| Conditions: |
| ¤ switch is set |
| Actions: |
| ¤ your obstacle |
| ¤ clear switch |
| ¤ set switch 2 |
| ¤ preserve |
| ¤ comment |
| Trigger |
| Description: |
| second part |
| Players: |
| ¤ whatever |
| Conditions: |
| ¤ switch 2 is set |
| Actions: |
| ¤ your obstacle |
| ¤ clear switch 2 |
| ¤ set switch |
| ¤ preserve |
| ¤ comment |
| Trigger |
| Description: |
| First Part |
| Players: |
| ¤ the obstacle |
| Conditions: |
| ¤ Deaths of a player is 1 |
| Actions: |
| ¤ The obstacle |
| ¤ presearve trigger |
| Trigger |
| Description: |
| second part |
| Players: |
| ¤ the obstacle player |
| Conditions: |
| ¤ Deaths of the player above is 2 |
| Actions: |
| ¤ The other part of the obstacle |
| ¤ presearve trigger |
| Trigger |
| Description: |
| Obstacle 2 |
| Players: |
| ¤ Player 8 |
| Conditions: |
| ¤ Switch 2 is set |
| Actions: |
| ¤ Then i have the lots of explosions |
| ¤ and i ran out of room |
| Trigger |
| Description: |
| Trigger 1 |
| Conditions: |
| ¤ Whatever makes obstacle start |
| ¤ Deathcount 1 is at 0 |
| Actions: |
| ¤ Obstacle stuff here |
| ¤ Add 1 for deathcount 1 |
| ¤ Preserve Trigger |
| Trigger |
| Description: |
| Trigger 2 |
| Conditions: |
| ¤ Deathcount 1 is at 1. |
| Actions: |
| ¤ Obstacle stuff here. |
| ¤ Set deathcount 1 to 0. |
| ¤ Preserve Trigger. |