Staredit Network

Staredit Network -> UMS Assistance -> Nuke Question
Report, edit, etc...Posted by Joshgt2 on 2005-12-20 at 06:49:45
I have had this question on my mind for awhile now and I want to see if this can be answered for me...
Lets say I got these trigger:
Trigger
Players:
¤ Player 1
Conditions:
¤ Player 1 brings at least 1 Siege Tank to Nuke Destination
Actions:
¤ Remove 1 Siege Tank for Player 1 at Nuke Destination
¤ Create 1 Ghost at Nuke Destination for Player 2

Trigger
Players:
¤ Player 2
Conditions:
¤ Always
Actions:
¤ Fill Nuke silos with Type A/B nuke missles (AI Script)

Trigger
Players:
¤ Player 2
Conditions:
¤ Player 2 brings at least 1 Ghost to Nuke Destination
Actions:
¤ Run AI Script: Nuke here at Nuke Destination

Now the nuke building time is 1 second long and the cost is nothing to build. I have the problem that when the ghost is at the nuke destination point that he doesn't run the AI Script to nuke at the Nuke Destination trigger.
Can someone answer this for me please?
Report, edit, etc...Posted by Kumano on 2005-12-20 at 08:09:55
Does player 2 have enough supply to build the nuke? If he has lots of other units this might be the problem.
Report, edit, etc...Posted by Joshgt2 on 2005-12-20 at 15:31:44
Oh... we need to make it so that the supply limit was met? blink.gif I totaly forgot about that. Let me test that and see if it works
Report, edit, etc...Posted by Red2Blue on 2005-12-21 at 07:34:49
It works doesn't it? w00t.gif
Report, edit, etc...Posted by BLISSARD[VdD] on 2005-12-21 at 09:38:39
If it still don't work... cry.gif
TRY TO CHECK umm.... mellow.gif
supply limit, costs, and ummm... huh.gif
see if the nuclear silo works(like if you use starforge then you
don't need a command center, but if not you should check it out) or umm...
ya...
I think there are more but I can't think of any... biggrin.gif
Report, edit, etc...Posted by Joshgt2 on 2005-12-22 at 15:52:21
So far the testing of that works. I just now hope that it will work when it comes to me placing it in one of my maps... dry.gif
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