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Staredit Network -> UMS Assistance -> How do u make mass map
Report, edit, etc...Posted by Eskimo Bob on 2005-12-20 at 20:34:00
I forgot how to make the mass in a mass map , like them always spawning, can u help me a little, its been so long since made a map
Report, edit, etc...Posted by EdAi on 2005-12-20 at 20:49:29
very simple:

Trigger
Description:
mass spawns
Players:
¤ whatever player
Conditions:
¤ always
¤ whatever other conditions
Actions:
¤ spawn 1 whatever unit
¤ wait however long
¤ preserve trigger


for conditions, add more depending on how many levels u want and the kills/exp recquired
Report, edit, etc...Posted by www.com.au on 2005-12-20 at 20:53:34
yeh pretty much.. and to make mass attacks, mak beacons and when they bring to location of beacon, order all men to somewhere on map.
Report, edit, etc...Posted by Kenoli on 2005-12-20 at 21:01:05
I'm too slow! tongue.gif
Here's what the trigger would look like:
Trigger
Conditions:
¤ Always.
Actions:
¤ Create 1 Unit at 'Spawn Area' for Player.
¤ Wait for # milliseconds. (Optional)
¤ Preserve trigger.


Mediocremapmaker, having other conditions with Always is pointless. You only need to use Always when you have no conditions.
Report, edit, etc...Posted by EdAi on 2005-12-20 at 21:08:41
i know...

lol, w/e...
Report, edit, etc...Posted by Red2Blue on 2005-12-21 at 07:27:37
-_- A question I wanted to answer, but was already completely answered.

So a question: how do you "forget" how to make a mass map? It boggles the mind.
Report, edit, etc...Posted by EdAi on 2005-12-21 at 22:43:42
uhh, maybe he suffered an extremely bad head injury??
Report, edit, etc...Posted by KABOOM on 2005-12-21 at 22:51:16
some people do have bad memories and could of easy forgotten if they haven;t done it in awhile.
Report, edit, etc...Posted by Doodan on 2005-12-22 at 05:48:50
Yeah, I forgot how to spell "Wednsday" the other day.
Report, edit, etc...Posted by Centreri on 2005-12-22 at 08:12:51
I forgot how to say spring in french on a quiz -_-;;

Oh, and lock the topic. Unless there is a problem wink.gif
Report, edit, etc...Posted by KABOOM on 2005-12-22 at 14:26:32
QUOTE(Silver-Dragon @ Dec 22 2005, 08:12 AM)
I forgot how to say spring in french on a quiz -_-;;

Oh, and lock the topic. Unless there is a problem wink.gif
[right][snapback]386247[/snapback][/right]


the moderators will locked it if they fell the need too. Toa5555 will lock it if he doesn't like people spamming the his topic like we are doing now.
Report, edit, etc...Posted by EdAi on 2005-12-22 at 19:52:00
u spelled it "Wednsday"

its Wednesday
Report, edit, etc...Posted by Weed-4-me on 2005-12-22 at 20:04:53
you cannot make all men attack to location for the mass attack.. cuz if u do.. ur spawner (if u have one) ur mass attacker... and any other units like banner and shiz is gonna try to go to that location..

u have to make it example: move all marine
move all ghosts
move all blahblah

all the units u can have
Report, edit, etc...Posted by EdAi on 2005-12-22 at 20:07:23
NO

its:

Trigger
Description:
mass attack
Players:
¤ Current Player
Conditions:
¤ Bring masser to whatever location
Actions:
¤ marines(whatever unit he is spawning) attacks to location _____
¤ Move masser to _______
¤ PreserveTrigger

Report, edit, etc...Posted by Staredit.Net Essence on 2005-12-22 at 20:12:48
Actually doing move marine, ghost, firebat is the long way of doing it. If u have a spawner you could do move all units and then move the spawner back to the location of spawning. pretty cool:)
Report, edit, etc...Posted by EdAi on 2005-12-22 at 20:15:08
its 1 action less... and u wouldn't be able to move it back, its the SPAWNER, the spawning location follows it
Report, edit, etc...Posted by Centreri on 2005-12-23 at 15:03:17
Unless the 'move location' trigger works slower then 'order' trigger, Mediocremapmaker is right, I think. I'm not sure, but does the 'move' trigger or 'teleport' trigger (teleport in X-tra ) overwrite commands?
Report, edit, etc...Posted by LurkerEgg on 2005-12-23 at 17:39:11
QUOTE(Silver-Dragon @ Dec 23 2005, 03:03 PM)
Unless the 'move location' trigger works slower then 'order' trigger, Mediocremapmaker is right, I think. I'm not sure, but does the 'move' trigger or 'teleport' trigger (teleport in X-tra ) overwrite commands?
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Yes, MoveUnit() cancels any commands the unit is under.
Report, edit, etc...Posted by Doodan on 2005-12-24 at 06:31:54
QUOTE(Mediocremapmaker @ Dec 22 2005, 07:52 PM)
u spelled it "Wednsday"

its Wednesday
[right][snapback]386857[/snapback][/right]

LOL! That's awesome.
Report, edit, etc...Posted by Kow on 2005-12-24 at 12:04:12
I think he failed to see the sarcasm there...
Report, edit, etc...Posted by EdAi on 2005-12-24 at 13:46:34
errr

yaa
Report, edit, etc...Posted by Mini Moose 2707 on 2005-12-24 at 15:10:29
Please tell me what purpose that post served.

On second thought, don't.

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