i mean like the comp heads to certine points of the map. like the comp creates units and they move to this certine point of the map. they will slowly move across the map. i was thinking like a counter.
like here is the map
CODE
o o
team 2 o team 1
o o
i want it so that they hit the o's closer to the base before the middle and the end.
maybe a counter for like if you capture both of these they will move on to the middle and so on.
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then i guess you can stick with the actions and conditions i told you just do like
and hmmm if what you wanted them is to "expand" their towns when they arrive to the O(any O) you can detect them with "comp brings at least one anyunit to O" Run ai script (Xrace) area town