Staredit Network

Staredit Network -> UMS Assistance -> 3 kills = 1 min. how?
Report, edit, etc...Posted by Staredit.Net Essence on 2005-12-21 at 22:56:54
okay... i did

players:
1,2,3,4,5,6
condition:
player kill score is atleat 3
Actions:
modify resores to 1 minerals.
display text message.
preserve
wait 3000 ms.

Problem:
evertime you kill like 1 thing you get a mineral insted of 3...

and if possible chould you tell me... if this is possible.

kill 1-5 things and randomly get 1 mineral, like i kill 1 unit, get 1 mineral, kill 4 units get 1 mineral ect.


EDIT: i just want this..... 3 kills = 1 mineral(buildings included). anyway i can do this....

Thanks
Report, edit, etc...Posted by EdAi on 2005-12-21 at 23:04:06
thats very tough, but i think i can help u out, and i think it'll be pretty hard to get the random

trigger help:
trigger help

i'd recommend "SCTrigger" for your particular situation
("SCTrigger" is the one by "Ian Callaman")
Report, edit, etc...Posted by Hitl1r1 on 2005-12-21 at 23:17:51
I think it will tell you here:

http://www.staredit.net/index.php?tutorial=81
Report, edit, etc...Posted by fritfrat(U) on 2005-12-21 at 23:19:36
You could use SCTrigger to create the allussion of randomness.. simply make it so like every 3, 7, and 11 up to a number you get a mineral, then delete the repeats. Just an idea smile.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2005-12-22 at 01:32:28
anyone else... im still wondering
Report, edit, etc...Posted by lil_nemesis on 2005-12-22 at 04:40:40
Why don't you try out the help they gave you and post back here telling us if it worked or not.
Report, edit, etc...Posted by Kumano on 2005-12-22 at 05:24:54
http://www.staredit.net/index.php?tutorial=25

That should work, except instead of adding minerals you'll want it to be adding to some unused counter, and whenever that counter hits 3 you subtract 3 from it and add 1 mineral for player.
Report, edit, etc...Posted by Slayer_dt_ on 2005-12-22 at 06:27:53

Trigger
Description:
o.O
Players:
¤ Whoever.. doesn't matter
¤ Blah
Conditions:
¤ Current player's kill score is at least 3
Actions:
¤ Modify resources +1 minerals
¤ Modifiy kill score -3
¤ Preserve Trigger

Something like this... meh
Report, edit, etc...Posted by fritfrat(U) on 2005-12-22 at 17:33:13
whatever you do, don't do what slayer suggets, it will give you wrong results. Kill SCORE is very different from kills in general.
Report, edit, etc...Posted by EdAi on 2005-12-22 at 18:35:05
just use the link i gave u and use SCTrigger
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