ok...i need triggers to make it so when u get 5 kills you get a pawn selector and when u get 10 kills u get a rook selector and when u get 15 kills you get a knight selector and so on....its a map called chess wars...and it is my first map so id highly appreciate it if no one took my idea...if u need more details then pm me and ill give them to u....if u help ill give u alot of credit
wrong forum, post this in Map making assassitance.
| Trigger |
| Description: |
| Pawn |
|
| Players: |
| ¤ All Players |
| Conditions: |
| ¤ Current Player gets exactially 5 kills |
| Actions: |
| ¤ Create 1 (Pawn) For Current Player at location '???' |
| Trigger |
| Description: |
| rook |
|
| Players: |
| ¤ All Players |
| Conditions: |
| ¤ Current Player gets exactially 10 kills |
| Actions: |
| ¤ Create 1 (Rook) For Current Player at location '???' |
You will need a Leaderboard showing kills for this to work too
well if you did that then when you add the preserve trigger it will keep creating the units you told it to
you need to set a switch or modify deaths or somthing(idk exacly how the games works)
Is this the Right Forum Area...No...Its Not...Wonder Why

lol
>Moved to Mapmaking Assistance.
Uhh... Legacy, you forgot to move it!

lol 
QUOTE(AgenT_Nick @ Dec 22 2005, 04:07 PM)
atleast** not exactly
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You can do exactially to and it will work the same it just stops the game from keep creating because when you get to thed 10 kills it will keep creating pawns and the rooks but with it being exactially it wont keep creating pawns
QUOTE(myfathersson @ Dec 22 2005, 04:37 PM)
well if you did that then when you add the preserve trigger it will keep creating the units you told it to
you need to set a switch or modify deaths or somthing(idk exacly how the games works)
[right][snapback]386618[/snapback][/right]
yes if you had a preserve it would do that but than you'd need to do atleast which would screw up the map as said above1. oops...lol sorry bout the wrong area
2. i got someone to help
3. merry christmas

Never, ever use exactly in a case like this. If you kill two units at a time, your kills go straight from 4 to 6, and you don't get your unit. You won't be preserving these triggers anyways, so you should put an atleast. Even if they were preserved with exactly, so long that his kills stayed at 5 or 10 he would continue to get the units over and over because the conditions are constantly being met.
So ya. Do what Insane suggested, but change "exactly" to "atleast."
then don't put a preserve....not that hard but it would require alot of triggers to get to a high enough number that the players shouldn't be getting to.