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Staredit Network -> UMS Assistance -> [SOLVED] a very annoying problem
Report, edit, etc...Posted by KABOOM on 2005-12-23 at 11:44:37
ok well as you can see in the picture the creep won't go all the way down. i know its a terrain issue but i need it to be green the inner side of the box. so does anyone have some advise or anything?
Report, edit, etc...Posted by fritfrat(U) on 2005-12-23 at 11:46:07
Place down some creep terrain smile.gif
Report, edit, etc...Posted by Pyro_Maniak14 on 2005-12-23 at 11:49:32
It's hard controlling the creep from zerg buildings. If you move it around enough the creep might go to the other side and stay there.
Report, edit, etc...Posted by KABOOM on 2005-12-23 at 12:04:03
ok thnx well i'll try these then tell you if it works

ADDITION:
ok well both failed pretty bad... the placing creep terrain just farked it up even more and the move around the creepy colonies did jack so anymore theorys?
Report, edit, etc...Posted by fritfrat(U) on 2005-12-23 at 12:50:08
It seems as though there is no solution besides to box it in with a square that is half compatible with creep. Just make the green tile on the outer edge, unless it needs to be on the inner side so much that you don't mind the lack of creep there..
Report, edit, etc...Posted by Mp)MinigameEast on 2005-12-23 at 13:55:08
wrong use of tiles.
the border tiles is blocking the creep so you have to use something else
Report, edit, etc...Posted by KABOOM on 2005-12-23 at 21:07:06
omg i know that but does anyone know a tile thats green that wouldn't stop the creep?

ADDITION:
please someone i really need to know if its possible asap
Report, edit, etc...Posted by lonely_duck on 2005-12-23 at 21:48:50
I'm guessing you want the creep border right next to your green terrain. In that case
I really don't think it's possible with using irregular types of terrain like what you used.

Report, edit, etc...Posted by KABOOM on 2005-12-23 at 23:39:59
"Attention citizens of SEN, I have been stolen, please help." lol i love that and ok thats what i was starting to think. Damn its a shame have to resort to my plan B if no one else has anything to say.
Report, edit, etc...Posted by LurkerEgg on 2005-12-24 at 00:28:40
QUOTE(KABOOM @ Dec 23 2005, 11:39 PM)
"Attention citizens of SEN, I have been stolen, please help." lol i love that and ok thats what i was starting to think.  Damn its a shame have to resort to my plan B if no one else has anything to say.
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I don't think there's much else you can do - Shocko showed me the map, and there's no good way to have the creep go all the way while still keeping the pretty green border.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-12-24 at 14:37:05
Just make the area one tile bigger. If you don't want unit to be able to walk on the bottom, use a null tile.
If you can't make it one tile bigger, just live with it. Its all you can do.
Report, edit, etc...Posted by KABOOM on 2005-12-24 at 21:27:17
ok fine i gotta go to plan B. Bummer the white and green looked really nice
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