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Staredit Network -> UMS Assistance -> How do you not allow unit Hp to show?
Report, edit, etc...Posted by DeNo on 2005-12-29 at 22:21:04
How do you not allow unit Hp to show?
Not by invincibiliy or over 9999 HP.
Report, edit, etc...Posted by Hotshot on 2005-12-29 at 22:37:13
QUOTE(DeNo @ Dec 29 2005, 10:21 PM)
How do you not allow unit Hp to show?
Not by invincibiliy or over 9999 HP.
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I really don't think that's possible without invunerability, although maybe someone will prove me wrong.
Report, edit, etc...Posted by Devil_O_Duce on 2005-12-29 at 22:39:24
QUOTE(Hotshot @ Dec 29 2005, 09:37 PM)
I really don't think that's possible without invunerability, although maybe someone will prove me wrong.
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i believe u can disable it than have a location centered over that unit and and re-enable it as a dudad and re give it to the player u want to have it
Report, edit, etc...Posted by MindArchon on 2005-12-29 at 22:39:35
Only unit that does not show unit health in text form is the Overmind with it's shell, that is probably what you saw
Report, edit, etc...Posted by Stalingrad on 2005-12-29 at 22:46:19
Hrm, like in Million HP Enemy games?
Report, edit, etc...Posted by MindArchon on 2005-12-29 at 23:03:32
QUOTE(DeNo @ Dec 29 2005, 08:21 PM)
Not by invincibiliy or over 9999 HP.
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QUOTE(StalingradK @ Dec 29 2005, 08:46 PM)
Hrm, like in Million HP Enemy games?
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Report, edit, etc...Posted by DT_Battlekruser on 2005-12-29 at 23:35:40
Yeah, I don't think it's possible over any unit. You can just always have an HP like 600/15000 and then you'll have a 600 HP unit with no numerical HP shown.

Other than that, the Overmind Shell is your best bet.
Report, edit, etc...Posted by Devil_O_Duce on 2005-12-30 at 00:09:48
acctually yes it is...but the hp is random i was just experimenting on it. ok go into starforge and the unit wos text u ont want to see make its health the max number it can be, i think its 65345 hp but im not exactly sure, althouh i believe this randomizes the health and doesnt show it
Report, edit, etc...Posted by Kenoli on 2005-12-30 at 05:57:43
Put the unit's shield points above 9999.
Works with any unit.
Report, edit, etc...Posted by l3liZzArD-X on 2005-12-30 at 10:29:07
Hey Kenoli i think you helped me test my map thanks it was called Abbreaviation madness lol i think every other madness was taken so i chose that one.

B.net name

187.InProGreSS@USEAST
Report, edit, etc...Posted by Friut on 2005-12-30 at 15:38:50
What about on Poker TD... lvl 5 has no shown hp.
Report, edit, etc...Posted by Centreri on 2005-12-30 at 16:21:27
I think as DTBK said before, putting max above 9999 and setting life % to different is your best bet.
Report, edit, etc...Posted by Mr_Mooo_Cow(U) on 2005-12-30 at 16:49:15
Listen to Kenoli and you will find your answer tongue.gif
Report, edit, etc...Posted by DT_Battlekruser on 2005-12-30 at 17:43:41
QUOTE(Kenoli @ Dec 30 2005, 02:57 AM)
Put the unit's shield points above 9999.
Works with any unit.
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Yeah, that works. happy.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2005-12-30 at 19:12:03
Yea, and if you only want it to be like 10 hp, you're going to have to use percentages, 10000 will be the easiest number, unless you like extra work tongue.gif.
Report, edit, etc...Posted by Neiji on 2005-12-31 at 01:27:04
Wat about the Ghost in Omicron RPG?
Report, edit, etc...Posted by 3voLtz on 2005-12-31 at 02:22:48
Im not sure and I may be wrong but just add a Unit over 9999 HP and it makes it have like more than 9999 HP wink.gif haha and hides the HP thing-a-ma-bob, I remeber reading something about it but I may be wrong.
Report, edit, etc...Posted by Sicarul on 2005-12-31 at 22:49:26
QUOTE(Castaminator @ Dec 31 2005, 03:27 AM)
Wat about the Ghost in Omicron RPG?
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It has 10000 HP... but i liked it to look invincible, but still get attacked to save adventurers tongue.gif

Edit: Just make it have 10000 hp and when you place the unit, either by triggers or by placing it on your editor, set the % you want, for example 50% would be 5000hp, and 10% would be 1000hp, 1% would be 100hp
If you need less than 100, then i don't know... you coulda damage it with another unit automatically and remove the other unit after certain time... tough it can be buggy

Say if it's solved already DeNo... and if so lock it...
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