Because someone asked if it was possible to detect mouse position i made this concept map:[attachmentid=16508]
Move your mouse to a corner to make the marine move in that direction.
The problem with this method is that A: its hard to make it so that when you move your mouse into an entire location something happens, and B: your mouse will scroll when you move it to a corner.
Its really cool, but wouldn't it cause a desynch in multiplayer, just like screen location?
What about making spots other than the corners do things, is that possible as well?
OMG I see potential for a 12x20 game fo some sort.
Maybe chess or something.
Or you could use the handy dandy
"Center View"
and...
"Hyper Triggers"
im working on locations. it requires special data files for TriggerDuplicator
EUD's are great...
If only someone could smoothly incorporate them into an editor like EXTRA EDITOR, Along with extra abilities like starforge has, it would be SO much easier and cleaner.
QUOTE(Mp)Shorty @ Jan 3 2006, 12:37 AM)
EUD's are great...
If only someone could smoothly incorporate them into an editor like EXTRA EDITOR, Along with extra abilities like starforge has, it would be SO much easier and cleaner.
[right][snapback]397038[/snapback][/right]
If you've ever used uberation, it has a point and click trigger editor.
QUOTE(Nano_ @ Jan 2 2006, 12:49 AM)
Or you could use the handy dandy
"Center View"
and...
"Hyper Triggers"
[right][snapback]396215[/snapback][/right]
Will not work well. Spaz.
QUOTE(Syphon @ Jan 3 2006, 12:41 AM)
If you've ever used uberation, it has a point and click trigger editor.
[right][snapback]397041[/snapback][/right]
But that trigger editor is not a big user friendly thing sometimes... A lot of people don't understand what the needed information they need to put into the program for some of the conditions...If they can't understand that, then they can't understand this.
Here here, it's not complex at all. After I make my initial trigger in Uberation I make the rest in SCMDraft.
QUOTE(Moose77 @ Jan 2 2006, 04:33 PM)
im working on locations. it requires special data files for TriggerDuplicator
[right][snapback]396685[/snapback][/right]
If you need any help on the format or writing them, give me a shout
yeah, i tried making them, just editing the unitlist.ini file but it didnt work.
This thing can make the beginning of real "don't touch the wall" games!
EUDs lol...
Where have I been all this time? DK discovered them while I was away heh
Cool map anyway =P
could be used for bounds and such
Trigger duplicator became easier to use with the new version that just came out which is now in the DLDB. 0.95. It has a bunch of nifty stuff that may help in making eud stuff.
QUOTE(Red2Blue @ Jan 5 2006, 04:19 PM)
Trigger duplicator became easier to use with the new version that just came out which is now in the DLDB. 0.95. It has a bunch of nifty stuff that may help in making eud stuff.
[right][snapback]399166[/snapback][/right]
yup yup + uber@tion is good too
but doesnt do things fast.
Depending on your computer speed, you can literally create every single eud trigger you need in 40 seconds! What glory is that? Now we can no longer complain about how some EUD triggers *cough* hp detecting *cough* can now be done as easy as pie.
QUOTE(Red2Blue @ Jan 6 2006, 07:57 PM)
Depending on your computer speed, you can literally create every single eud trigger you need in 40 seconds! What glory is that? Now we can no longer complain about how some EUD triggers *cough* hp detecting *cough* can now be done as easy as pie.
[right][snapback]400310[/snapback][/right]
dont give them ideas like that!
this doesnt work for me.. I tried moving my mouse everywhere, to every corner, he doesnt move.
Youre using a mac. EUDs dont work for macs .
QUOTE(Moose77 @ Jan 8 2006, 01:40 PM)
Youre using a mac. EUDs dont work for macs .
[right][snapback]402090[/snapback][/right]
lol no im not im using pc..
What is the condition name in uber@tion for mouse position detecting, and how can it be done?