I tried that on one of my maps before and the broodling will not die by other unit attacks but only by the energy running out. At that point I created the trigger of:
| Trigger |
| Conditions: |
| ¤ Always |
| Actions: |
| ¤ Set unit energy for all broodlings at anywhere to 100% |
I think it would be better though if you stuck with the tutorial though...[right][snapback]397556[/snapback][/right]
Doesn't work. Read the post above yours.
I'd assume just create it and then set invincibility as another action.