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D e e p E y e ' s R P G
Based on the movie "Final Fantasy: The Spirits Within"
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Updates
+ Weapons Updated [1/7/06]
+ Heroes Updated [1/8/06]
+ Section Added [1/8/06]
+ Terrain Completed [1/17/06]
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:::Storyline:::
Record: Commitee Debate #49:
Scientist Aki Ross: When the meteor carrying these phantoms hit, we thought they were an invading alien army. They're not, we call them phantoms, that's exactly what they are.
Army General Hein: Dr. Ross, are you suggesting that these-these aliens are ghosts!?
Dr. Aki Ross: Precisely
Commitee Member 7 - Alex Stuart: So how are we supposed to go about killing these ghosts?
Aki Ross: We-
Hein: Fire the Zues Cannon. Its been finished for a month already!
Aki Ross: No, i have figured out a way. The pantoms contain a precise genetic wave, as do all species. My team and I can construct a rival wavelenth to cancel out the phantoms.
Commitee Member 3 - Carl Jenson: Dr. Ross, how long will this wave thing take to construct?
Aki Ross: *sigh* Well, when you factor in everything... Err, a month at most.
Commitee Member 1 - Jack Stevens: All for Dr. Ross's proposal say 'Aye'
Commitee [in chorus]: Aye
CHKK "End of Recording"
As a member of the Deep Eye's Special Forces Squad, under Dr. Aki Ross, it falls upon you to help collect the 7 Spirits which will make up the phantom's rival genetic wave. Carry out missions, and defeat these confused phantoms.
:::Map Specifications:::
Map Size: 256x256
Players: 5
Computers: 3
Tileset: Badlands
:::Heroes:::
Player 1 = Dr. Aki Ross [Sara Kerrigan]
Player 2 = Captain Grey [Jim Raynor]
Player 3 = Seargent Ryan [Samir Duran]
Player 4 = Officer Neil [Terran Ghost]
Player 5 = Officer Jane [Alexei Stukov]
:::Weapons:::
+ S.I. A3-1 Automatic Rifle
+ S.I. A3B Frag Grenades
+ 2 Choices of Secondary Weapon:::
:::Standard Issue Army Knife
:::S.I. Beretta Semi-Automatic/Single-shot Pistol (based off semi auto glock)
:::Vehicles:::
+ T7 Dropship
+ S.I. 4B Scorpion (Jeep/Hummer/'Halo' Warthog)
:::Features:::
+Dropship System (Items)
+ Items (Med Packs, Grenades, Stimpacks, Etc.)
+ Extra Ammunition
+ WAVs
+ Sidestories
+ Special Effects
+ Extended Terrain
+ Stamina Meter
:::Stats/Abilities:::
=Player 1=
-Stats : Far Vision-Low Damage-High Health
-Abilities : Lockdown-Cloak-Flare-Medpack
=Player 2=
-Stats : Short Vision-Medium Damage-Medium Health
-Abilities : Stimpack-Grenade-Medpack
=Player 3=
-Stats : Short Vision-High Damage-High Health
-Abilities : Cloak-Lockdown-Grenade-Medpack
=Player 4=
-Stats : Far Vision Vision-Medium Damage-Medium Health
-Abilities : Stimpack-Flare-Medpack
=Player 5=
-Stats : Short Vision-Extra Damage-Medium Health
-Abilities : Flare-Cloak-Grenade-Medpack
:::Enemies:::
+ Echo Class (Dark Templar)
+ Gamma Class (Dragoon)
+ Beta Class (Arbiter)
+ Meta Class (Ultralisk)
:::Screenshots:::
Currently No Screenshots
:::Basic Info:::
+ You will go on missions and retrieve items vital to the human race's survival
+ Depending on which player you are (player 1-5), you will play the role of a specific hero. For example, if you are Player 1 (slot 1), then you will play the role of Dr. Aki Ross
+ When you start, you will start with a Primary Weapon, Frag Grenades, and either a Knife, or a Pistol
+ You can only use your secondary weapon when you are out of ammo
+ When using a knife, you cannot run out of ammo, but with a pistol, it does more damage, but you do have an ammo supply
+ You will get chances to use vehicles, however, you will only be able to have a Scorpion Jeep, as the Dropships will have premeditated flight paths
+ When using the dropship system, there will be units named "1", "2", "3", and "4". Each will have a different function along a main menu. To carry out a certain action, you unload the proper unit
+ As you go along, you will be able to obtain such items as grenades, medpacks, stimpacks, and more ammo
+ WAVs will be played when certain actions are carried out, for example, when you shoot, or when afronted by a phantom
+ The Sidestories are not sidestories per say, instead you will get the choice of whether or not to see them through. For example, if you find a survivor, you can choose whether or not to help them by unloading the proper unit from your backpack (dropship)
+ Other choices include whether or not to battle the nearby phantoms, and whether or not to enter a vehicle
+ Special Effects will include wireframe, stacking, and "invisible" beacons
+ Some terrain will be custom made by 1x1 tiles
+ The stamina meter will be the health of a unit, probably a larva or some other unit that cannot attack. When the health reaches 1 you will become incapable to fight and your unit will be switched to a civilian. Once you stay at an inn or use a medpack your stamina unit will get 100% health
+ Because each player has a different unit, they will have different stats and set abilities
+ There will be 4 types of enemies, because they are phantoms, you will need a flare (observer) to see certain enemies