http://www.panschk.de/mappage/(2)Divertimento(n).scxDivertimento(n).JPG)
kay, the bwmn guysthink theres not enough gas expands -- should 3 gas nodes per player be enough? maybe one more in the mid or something...
and im gonna move the blue main ramp down a bit...
oh yeah, no doodads either
3 gas is good, if you wish for the zerg race to be eliminated from the game.
edited...added 1 gas node to the left right-mid expos
[sub]Move the island nats closer to mains, so tanks can defend it?[/sub]
i was lookin at it, and it seems pretty sexy, even without doodads
but i was wondering about the middle...maybe you should add a gas there.
I love the room in the middle. As a protoss player that loves goons, I'll enjoy the wide open spaces. Nice map.
Huge mains...
I think there are too many chokes that T can easily defend. The one leading to the nat and main, and also the one leading to the gas expo and the min only on high ground..
Protoss can dominate in this.
I think PvT it would actually be slanted towards terran..