Staredit Network

Staredit Network -> Concepts -> Unit's Vision
Report, edit, etc...Posted by fishgold on 2006-01-10 at 05:11:45
Unit's Vision?
A realistic vision system which makes enemy can't see you if you hide behind a wall.

Download link
http://www.staredit.net/index.php?download=4603
Report, edit, etc...Posted by Gigins on 2006-01-10 at 12:14:39
I voted never. Because there is no real use of this in real map.
2 main reasons.
  • 400+ triggers = increase map size
  • Impossible lag

Report, edit, etc...Posted by ZPD on 2006-01-10 at 17:59:33
I make single player maps conjoined with mods. Therefore, the file size the triggers add is negligable. I am willing to use your system for maps as it is most Über.
Report, edit, etc...Posted by Rantent on 2006-01-15 at 17:00:45
Well if it stopped lagging, then yes. If it continues to create lag, then no.
Report, edit, etc...Posted by SkuLL on 2006-01-15 at 19:59:52
I'll use Unit's vision if it isn't too laggy.
Report, edit, etc...Posted by Doodle77(MM) on 2006-01-15 at 21:08:57
Two words: Massive. Lag.
Report, edit, etc...Posted by Red2Blue on 2006-01-16 at 16:58:03
Massive lag? Im talking major uber duber super lag. That's what kind of lag will happen.

And if its specifically for only this one concept... then it will blow away your 56kers and 400mhz runners out of the water with any other concepts you will add.

Who cares about map size? A 20kb addition makes no difference. Really...
Report, edit, etc...Posted by Demaris on 2006-01-16 at 23:17:39

Show us a map with the system in it, so we can see JUST how much lag there is.
Report, edit, etc...Posted by Red2Blue on 2006-01-17 at 05:03:24
I think he already left... boo!
Report, edit, etc...Posted by fishgold on 2006-01-17 at 05:10:33
I will upload beta version very soon. Maybe before this friday. And by the way, this time it won't lag that much.

I assure you, Unit's Vision Alpha lag/6 = Unit's Vision Beta lag.
Report, edit, etc...Posted by Red2Blue on 2006-01-17 at 05:20:42
Hopefully you say what is true... cause.... lagfests aren't to dine for.
Report, edit, etc...Posted by u_dunu_who_me_is on 2006-01-17 at 18:19:30
What? Did i miss something? Was there another post I was suppoed to read or something? I'm lost... What is this 'Unit's Vision' thing ur talking about?
Report, edit, etc...Posted by n0b0dy- on 2006-01-17 at 21:10:16
QUOTE(fishgold @ Jan 10 2006, 05:11 AM)
Unit's Vision?
A realistic vision system which makes enemy can't see you if you hide behind a wall.
I'm quitting mapmaking once I release my Unit's Vision beta version. I just wanted to know how many people are willing to use Unit's Vision for their map. And, sorry for not keeping my promises.
[right][snapback]403423[/snapback][/right]



QUOTE(DEAD @ Jan 10 2006, 12:14 PM)
I voted never. Because there is no real use of this in real map.
2 main reasons. 

  • 400+ triggers = increase map size
  • Impossible lag

[right][snapback]403471[/snapback][/right]



I also voted never, same reason as Dead.

And fish, I love all your experiment maps, I'll miss youuuu!! smile.gif
Report, edit, etc...Posted by fishgold on 2006-01-22 at 21:13:32
Map has been uploaded.

Ok folks, this is it. bye1.gif
Report, edit, etc...Posted by n0b0dy- on 2006-01-23 at 18:47:12
Pretty cool, but are you gonna quit sc or not fish?
Report, edit, etc...Posted by Rantent on 2006-01-28 at 02:04:09
Wow!
I love it!

This gives me an idea... cool.gif
Report, edit, etc...Posted by Demaris on 2006-01-28 at 16:10:13

Very cool, but I can't see any real applications for this.
Report, edit, etc...Posted by smasher25 on 2006-01-30 at 21:14:47
LOL i dont know what unit vision is. actually I dont know how you're supposed to use it.
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