Staredit Network

Staredit Network -> UMS Assistance -> shoot sound
Report, edit, etc...Posted by M_s4 on 2006-01-12 at 18:04:32
How do you make sounds when the player shoots with his unit. I know how to make the sound if there are like masses of zerglings and they die in one hit, but I forgot how to detect it whenever it attacks and not kills a unit.
Report, edit, etc...Posted by The_Shattered_moose on 2006-01-12 at 18:14:03
You can't without EUDs. There's a concepts thread about doing it in this method somewhere.
Report, edit, etc...Posted by Joshgt2 on 2006-01-12 at 18:39:13
This has something to do with both EUD conditions and health detection I am told. You might be able to find something like this in the tutorials but this also might be in the concepts forum. I can't help much since I don't know the whole thing but I can help ya on where this topic might be.
Report, edit, etc...Posted by ColdFusion on 2006-01-12 at 18:40:29
Well, there is a way to do it if you only have one unit. Just make it so it plays whenever he gets a kill.
Report, edit, etc...Posted by Kumano on 2006-01-12 at 18:44:39
Well, he wants whenever it shoots, not whenever it kills. I believe this: http://www.staredit.net/index.php?showtopic=24095 is the concept thing you are talking of. It isn't extremely practical if you intend on being able to choose/build units.
Report, edit, etc...Posted by Joshgt2 on 2006-01-12 at 18:47:45
That was the topic I was thinkng about. I couldn't find it there for a min to post here for the guy
Report, edit, etc...Posted by M_s4 on 2006-01-12 at 19:05:06
All right thanks for all the tips.
Report, edit, etc...Posted by n0b0dy- on 2006-01-12 at 19:09:03
use euds, pretty easy if you know how to do it.
Report, edit, etc...Posted by CheezyTheCheezeCake on 2006-01-13 at 10:34:36
In the ALIENS Rpg map there is sounds when you shoot.
Next Page (1)