Let's see..Where to start..Ratings key.
Graphics - 1-10
Sound - 1-10
Originality - 1-10
Gameplay - 1-10
Controls - 1-10
Overall - 1-10 (Well, if you want a scale of 5 : A score of 1-2 is a 1, 3-4 is a 2, 5-6 is a 3, 7-8 is a 4, and a 9-10 is a 5)
*Not in order in the reviews
** Includes simple decimals
Contents 1. Resident Evil Four
2. Castlevania: Dawn of Sorrow
3. The Suffering: Ties that Bind
First Review:
Resident Evil 4
Consoles: Gamecube, PS2
Rating: Mature
Graphics I'll be starting off with the graphics. The graphics of Resident Evil 4 (RE 4) are amazing. The creature designs are original, and if you play in the dark alone, make you want to piss in your pants and cry. The backgrounds are detailed and luscious, no matter which system you play it on. (I had the opportunity to play a small part of the Gamecube version at a friend's house)
Sound The sounds of RE 4 is detailed. The weapon sounds (Yours or the enemies') are good, especially the chainsaws, which may emotionally scar you if you fear decapitations. The enemies make their own distinct sounds, and there are footsteps! The footsteps vary on the surfaces you walk on, as in the other REs. The ambient sounds are even good. If there's water rushing, you hear water rushing. You hear birds flying away.
Controls The controls of Resident Evil 4 are responsive. Either for the Gamecube or the PS2, they work. You tell Leon to move, he moves. You give orders to Ashley, she follows them. Of course, you may want to take some energy pills for the tense action-cutscenes where you have to press those buttons.
GameplayThe gameplay of RE 4 is tight. It takes a step away from the Survival-horror genre and takes a leap toward action. You're thrown with weapons and ammo at your disposal. As I said earlier about the action-cutscenes, they vary from swimming to a boat, running from a large-ass boulder, or breaking free of an enemy's grip. The gameplay ceases to impress those who like carnage and shooting people.
OriginalityThe only originality I saw was the action-cutscenes. The rest I have seen from other action games.
OverallOverall, RE 4 is a satisfying experience that keeps you interested from the beginning to the end. The graphics and sound are amazing. The controls are responsive, and the gameplay is great. It lost a little on originality, but who gives an ass.
Scores...Graphics - 9.4
Sound - 9.7
Controls - 10
Originality - 7
Gameplay - 9.6
Overall - 9.8Phew that review took a hell of a lot of time to think up of. Come back next time and watch for my reviews!
I traded my Gamecube for a PS2
Castlevania: Dawn of SorrowConsole: Nintendo DS
Rating: Teens
GraphicsThese graphics aren't bad for a portable console. The animations are nice. The spells/enemy deaths are detailed. And the beginning cutscene was nice.
SoundThe sounds include enemy deaths, weapon attacks, and some voices. The enemy deaths are crisp and make you laugh sadistically when they die. The weapon attacks only vary to the weapon types you equip. The voices are very few and limited, and vary only to several evil laughs.
ControlsThe controls are good and responsive. The touch screen segments MAY piss you off at times, but who the hell cares? There's always a second chance.
GameplayThe gameplay is full of action, as you try to end the plots planned against your character, Soma Cruz. The boss battles are unique, and each has a different strategy. The boss battle that REALLY stood out to me is deep in the game, where you have to fight the boss in the water, with the disability to swim underwater making it all the more strategic.
OriginalityThis character in the Castlevania series has to be the most unique, as he has the power to take the souls of enemies. The touch screen segments have only two sections: Breaking blocks and defeating bosses. You ask: How do I kill the bosses with the touch screen? Well, once you reduce them to 0 health, you have to draw a figure to take them down once and for all. If you fail, I'll just say: Have fun attacking the boss again.
OverallOverall, the game is fun. It has a good replay value because of the unlockable modes (Just a hint, to get them, you have to work for the better endings). The endings are a little bittersweet, but after the experience you played, you probably won't care.
Scores...
Graphics - 9
Sound - 9.3
Controls - 10
Originality - 9.2
Gameplay - 8.9
Overall - 9.4The Suffering: Ties that BindSystems: Xbox, PS2
Rating: Mature
Graphics The graphics are ok. At times they're good, but at times, they lose their..well..Goodness. The enemies look pretty good..especially all..the..gore. The weapons look ok in first person mode.
Sound Sound varies from background deaths, weapons, enemies, and enemy deaths..which I really really like. The background deaths are good with the screams, weapons sound like they should, the sound enemies make turns up the adrenaline when you're out of ammo and only have a wooden bat, and the deaths are refreshing.
Controls The controls took a while getting used to, since they changed the inventory system. The controls can get a little odd at times, but it's ok.
Originality Not different from other third-person action games. But it does have a good/bad morale system which affects the endings..And you can turn into a beast that rips apart enemies
Gameplay For those who enjoyed the first Suffering and wanted the beast mode to get more involvement in game play, your wishes are granted. Now the beast can tear down walls that block your progression, and can take out certain types of enemies.
Scores...
Graphics - 8
Sound - 9
Controls - 7.8
Originality - 7.8
Gameplay - 9
Overall - 8.7