Last Update:
May 11th Current Upcoming Version 0.79 [progress]78[/progress]
- Melee Weapons are Done! Woo ;D
- Dialog Fixes
Upcoming Idea's and Features
- 0.79
- Molotov Cocktails
- Gernades
- Sniper
- A Bar O.o
DownLoad Now!
http://www.staredit.net/index.php?download=3956
Plot Overview
A normal day in Raccoon City, a not so normal outcome. Hours after Alice and Matt make it out of the Hive and the umbrella scientists capture them, the door to the Hive is reopened. You on the other hand had no idea it was coming.
Trapped in a city with hell its self, You and up to 4 others, start at your house, only to find that hell has just forged Raccoon City as its opening. Fight your way out of the city, saving people, if you can that is, and stop the Umbrella Corperation from getting away with this plague.
The story starts you inside your house, alone or with a friend all matters on how many are in the game at the time. You are watching what everyone else would be watching, the news, to find out what is happening. Soon static just covers your TV screen and you know what you must do. Escape.
After running down the street looking for help, you stumble across a gunstore, and this is where our adventure begins.
---------------Features---------------
- 5 Players
- 5 Guns (4 NOW! WOOT WOOT)
- 3 Melee weapons (1 completed)
- 6 Endings (1 completed xD)
- Very city like terrain with an actuall feel of being in the city!
- An upgrade to the previous map Zombie Time! (Obvously not many are gonna download with that name, so now its a name reflecting that of the movie)
- Gunshots, item usage, and other sounds [11]
- A car all survivors can enter (And shoot out of)
- Dual Wielding Berettas
- Herbs
- StarGate Inventory System
- Ammo based game (Minerals are ammo, Gas is clips)
- Nemesis, with all of his weapons (ChainGun and Rockets)
- And all the intense Zombie Killin' action you would expect from a Resident Evil game
Version History
Version Update:
- 0.77
- Sewer Terrain Fixes
- Beacon Removal Fixes
- Bug Fixes (It works perfectly now) on the StarGate system
- 0.69
- StarGate Inventory System
- 0.68
- Terrain so far
- Church
- Entrance to the Hive
- Some more Bonus Missions
- Event Spawns and "Waves"
- 0.64
- Bonus Missions and Rewards
- Explosion effects in the Lab and a licker chase
- Hospital Area
- University
- Lickers and Cerebres's added (Tounge monsters and zombie dogs for the non RE gamer)
- Ammo giving (Its in the bottom of the map, you'll find it ;D)
- The entrance to area 3
- 0.63
- The Mp-5!
- Licker Test lab and sewers
- Dialog Fixes
- 0.62
- Fixed a bug that prevented player 4 and 5 from dual wielding
- Added more features...try looking for a photograph then a scientist
- Fixed the name of the map to the proper way to spell Apocaylpse
- Added more terrain!
Screen Shots
End of Description
I know the Screen Shots probably are sucky. I mean in the First one I was running for dear life! O.O
Continue to post your suggestions and comments! It really helps to make my zombie map better!
Overall Rating (Be sure to rate the map in the DLDB! ;D):[progress]70[/progress] 7 / 10 Rated 7 / 10 ;D