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Staredit Network -> Games -> Official Zer0 Forge Topic!
Report, edit, etc...Posted by ... on 2006-01-22 at 19:20:08
I'm currently making a RPG maker tool called Zer0 Forge. I started it about a week ago and I got 5% done. I want some suggestions for Zer0 Forge. Just give me ideas on what you want to see in game. (Not retarded things like Random RPG Generator! It's far too hard to make).

I will update this page once I work more onto it.
Report, edit, etc...Posted by brutetal on 2006-01-23 at 01:15:21
Give the function to use music from a web site.

Have HDR lighting!
Havok engine!
Object model editor!
Unreal engine 3!
24x7 support and help and daily updates!

(If you haven't notice I'm joking after the first one, I know you don't have the money to get those or be able to do it.)
Report, edit, etc...Posted by dumbducky on 2006-01-23 at 08:27:40
I'm not joking for any of these.


Have HDR lighting!
Havok engine!
Object model editor!
Unreal engine 3!
24x7 support and help and daily updates!


Actually I am.

So could we have some information about this? Will it use its own coding language or C++ or something like that?
Report, edit, etc...Posted by ... on 2006-01-23 at 15:45:22
I use GM to make it. It's coming pretty much well.
Dude, it's a 2D rpg maker. pinch.gif
You can only implement 32x32 sprites and customizable dialog boxes like in Zelda.
You can choose different battle modes:
-Real-Time (WoW, Diablo, etc.)
-Turn-Based (Pokemon, etc.)
-None (No fighting)
You can place up to 49 NPCs in 20 different forces.
I will program my own coding language. Very simple. It's for Easy AI Editor.

Here is some codes I have done:
CODE

Wait(milliseconds) - Wait for certain milliseconds.
Move(x,y) - Move the unit to a new position.
Order(x,y,action) - Orders the unit to the new position. Replace action with move, attack, or patrol.
SetEXP(exp) - Sets the unit's experience value. What I mean, is when you kill the current unit, it gives you [i]exp[/i] value.
Kill() - Destroys the current unit.


There will be more.
Report, edit, etc...Posted by dumbducky on 2006-01-23 at 16:21:35
That stuff would have been nice to know in the first place. How about the ability to use spells? And why is there no HDR?
Report, edit, etc...Posted by brutetal on 2006-01-23 at 16:25:04
How about making your own variable or code?
Report, edit, etc...Posted by Doodle77(MM) on 2006-01-23 at 17:07:13
Correct unit vision. as in, it doesnt act like dudes can see through walls.
FOr the AI editor you need events. i.e.
CODE

on ("enemy seen") {
If (enemy.HP > unit.hp) {
RunAway()
} else {
Order(attack, unit.currentposition)
}
}

so you need all the basic control structures (for,while,if,else,functions).
AHHHHHHHHH ENDING LINES WITH SEMICOLONS!! TOO MUCH PHP!!! HELP!
Report, edit, etc...Posted by Bringer on 2006-01-23 at 17:42:52
Ability to create custom scripts.
Pre-Made scripts for those that are new.
User Friendly Interface.
Character Creator.
Import option to import your own Sprites that are either custom made or ripped from other games.


Those are just basic ideas of mine. Anyway good luck with this project.

Do you know any good RPG Makers besides using a fresh plate and making your own and such from scratch? RPG Maker XP is decent but only goes so far.

Edit: RPG Maker is wonderfull and allows you to create your own characters and so on but sometimes its a pain to figure out the events and scripting is hard for those like me that lack scripting abilities.
Report, edit, etc...Posted by Sie_Sayoka on 2006-01-23 at 21:42:01
Ability to design you own characters/objects using gif and jpegs.
ability to design the background and almost everything.
Report, edit, etc...Posted by ... on 2006-01-24 at 15:28:36
QUOTE(dumbducky @ Jan 23 2006, 04:21 PM)
That stuff would have been nice to know in the first place.  How about the ability to use spells?  And why is there no HDR?
[right][snapback]411627[/snapback][/right]


I will add spells system. You can add your own 32x32 spell animation or use the premade ones.

QUOTE(brutetal @ Jan 23 2006, 04:25 PM)
How about making your own variable or code?
[right][snapback]411629[/snapback][/right]


Easy AI Editor enables you to make your own AI.

QUOTE(Moose77 @ Jan 23 2006, 05:07 PM)
Correct unit vision. as in, it doesnt act like dudes can see through walls.
FOr the AI editor you need events. i.e.
CODE

on ("enemy seen") {
If (enemy.HP > unit.hp) {
RunAway()
} else {
Order(attack, unit.currentposition)
}
}

so you need all the basic control structures (for,while,if,else,functions).
AHHHHHHHHH ENDING LINES WITH SEMICOLONS!! TOO MUCH PHP!!! HELP!
[right][snapback]411661[/snapback][/right]


That will make it harder. I may not add it but I may consider.
I will use Starforge style trigger editor. Well, tad bit different. You won't need to add a semicolon.

QUOTE(Oo.Bringer.oO @ Jan 23 2006, 05:42 PM)
Ability to create custom scripts.
Pre-Made scripts for those that are new.
User Friendly Interface.
Character Creator.
Import option to import your own Sprites that are either custom made or ripped from other games.
Those are just basic ideas of mine. Anyway good luck with this project.

Do you know any good RPG Makers besides using a fresh plate and making your own and such from scratch? RPG Maker XP is decent but only goes so far.

Edit: RPG Maker is wonderfull and allows you to create your own characters and so on  but sometimes its a pain to figure out the events and scripting is hard for those like me that lack scripting abilities.
[right][snapback]411706[/snapback][/right]


Easy AI Editor enables you to create custom scripts. You can execute events such as when you type in something, it does this or that. I will include many premade example scripts seperately.

Well, not really. I know one but it is very limited. I will make it easy to make RPGs. Much easier than RPG Maker XP.

QUOTE(Sie_Sayoka @ Jan 23 2006, 09:42 PM)
Ability to design you own characters/objects using gif and jpegs.
ability to design the background and almost everything.
[right][snapback]411985[/snapback][/right]


You can create your own sprites and import them. But, my editor will include the following:
-GFX Maker BASIC
-Easy AI Editor BASIC
-Map Maker BASIC
-SFX Maker BASIC

To get GOLD versions. You will have to register at my forums and post non-spam stuff when I release version 1.0.0.
Report, edit, etc...Posted by Bringer on 2006-01-24 at 18:01:05
If you make it easier then I am all for that. A trigger editor like starforge would be really easy to use. Well when ever you get some good progress just tune right back in.
Report, edit, etc...Posted by Sie_Sayoka on 2006-01-24 at 22:06:16
will there be a choice to use like platform?
i wanna play a platform RPG.
Report, edit, etc...Posted by Caboose on 2006-01-25 at 09:35:00
Sounds sweet, how much longer 'till it's done? happy.gif
Report, edit, etc...Posted by ... on 2006-01-25 at 17:10:11
QUOTE(Sie_Sayoka @ Jan 24 2006, 10:06 PM)
will there be a choice to use like platform?
i wanna play a platform RPG.
[right][snapback]412595[/snapback][/right]


Hell no. wink.gif

QUOTE(Caboose @ Jan 25 2006, 09:35 AM)
Sounds sweet, how much longer 'till it's done?  happy.gif
[right][snapback]412718[/snapback][/right]


You should expect first beta release about 2008. laugh.gif
Report, edit, etc...Posted by dumbducky on 2006-01-25 at 18:39:08
"You should expect first beta release about 200 "

I was just about to ask if I could see the gm file when you released it. I am trying to learn GML. Looking for an example with lots of info. Thats just too long of a wait
Report, edit, etc...Posted by ... on 2006-01-26 at 15:23:55
I use a premade scripts from the offical forums. Look for GWindows. Forgot the author, but he advertise Artemis in his siggeh. But, for the rest, it's just basic. You can understand it. smile.gif
Report, edit, etc...Posted by dumbducky on 2006-01-26 at 15:41:26
Oh joy. So can you send it to me when you finish the thing? Or is it some secret thing that no one can ever know.
Report, edit, etc...Posted by ... on 2006-01-26 at 20:08:44
I won't send out the source. Maybe in the future as a contest or something. laugh.gif
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