Hello! Currently, I am working on an all-purpose recruitment map, and one of the options is of course a melee game. I added an option to create the bases and peons based on what side you bring a drone/scv/probe to, and the ability to place up to a total of two computers on these teams. These triggers actually work quite well.
However, the computers Ai scripts aren't working; they simply mine minerals and do not do anything with them, including not even building more peons or town halls. I have tried the following triggers.. all the races and trigger combinations are acting the same.
Move 4x3 location onto base, run Expansion Difficulty Insane at this location.
Move 4x3 location onto base, run Expansion Custom Difficulty at this location.
Run Expansion Difficulty Insane for current player at Anywhere.
Run Expansion Custom Difficulty for current player at Anywhere.
All these tests were 1 computer against another computer with me observing; I am positive they were enemies, as the map's ending triggers were messing up until I finally realized they were allied

I move the 4x3 location (3x4? the size of a base) because I made it so the bases go to a random starting location, therefore not allowing me to pre-place the location. They seem to do the same mining-only precedure whether the bases are created 10 seconds after the game started or minutes; however, starting it right as the game starts is not an option. Also, the peons begin mining the second they and their bases are made.
Any help on why these computers are mining minerals and not doing anything with them would be greatly appreciated. I tried to be as specific as I could about the map's details, but if you have any further questions I will provide. Thanks for any help
