mmmkay I have this idea for a RPG tool and I would like to know if you fellas think it would be nice or not (also tell me if it has been done or someone has thought of it). Okay so...
The Idea :
-Use EUD conditions to detect unit X's current action; command or whatnot(+0x4D = command for those who see any meaning)
-Make a trigger respond accordingly
CODE
The Use :
-Extended Commands?
:Example #1 -
-Marine needs to check invetory quickly, presses a quick "S" key and bang center screen on inv.
:Example #2 -
-Zergling has X amount of energy(not real unit energy) decides to enable special move, presses A(attack) + Click, boom special move sets off (fancy explosions)
:Example #3 -
-Ghost is about to die! presses C and uses special 'teleport to town' move.
Well those were situations off the top of my head (welfare
) I don't have an example... I am pretty sure it can be done I just haven't done it yet, I was originally thinking along the lines of a unit pressing A + Click on ground then boom explosion sets off where you told unit to attack ( I haven't given this idea up if I am correct you can retrieve the unit destination via EUD conditions as well as the unit command) Good idea? Bad idea?
P.S. I don't plan to make a map with this
Just an idea I had to express.