Staredit Network

Staredit Network -> UMS Assistance -> [SOLVED] Hey working on a map
Report, edit, etc...Posted by IM(Vidar on 2006-01-26 at 18:50:48
Hey i was working on a DEFENCE map, and ran into a problem, i made 2 triggers, 1 was

"Current player kills at least 1 any unit"
"Add 1 gas for current player"
"Preserve Trigger"

Then the other was
"If current player accumulates exactly 10 gas"
"Create 1 terran civilian at blahblah"
"Set resource gas to 0"
"presevre trigger"



And i know whats wrong, but cant figure out how to solve it, I go ingame and kill one unit and i get gas non stop and civs non stop, until i get past 1 kill then it stops and i need it to be something like when you kill 1 thing it gives 1 gas and stops, then you kill one mroe and you get one more gas, Yes im pretty new to map making so please help me out.
Report, edit, etc...Posted by nimadude on 2006-01-26 at 18:53:04
Current player kills at least 1 any unit"
"Add 1 gas for current player"
"Preserve Trigger"

Add to that : Set kill score for current player to 0.

Report, edit, etc...Posted by Fwop_ on 2006-01-26 at 18:53:56
Kills to Cash

Kills to Cash 'Perfect'

You can't modify the number of units a player has killed. Which means "Current player kills at least 1 any unit" won't work. You could use kill score, because you can modify it. Just follow the directions on the tuturials, and that should help.
Report, edit, etc...Posted by IM(Vidar on 2006-01-26 at 19:15:17
Thanks both you guys rock!
Report, edit, etc...Posted by Wing-of-no-Wing on 2006-01-26 at 21:29:13
For a defense, you might be happier with something like this.
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