Staredit Network

Staredit Network -> UMS Assistance -> Individual Kills?
Report, edit, etc...Posted by flipmonkey on 2006-01-27 at 16:18:21
Is it possible to set each unit have its own individual kills, with out adding it to the total kills. Say u have 2 units, 1 is a marine the other is a zergling. At 10 kills the marine will change to jym and at 5 kills the zergling changes to devouring one, or is u have to of the same unit 2 zerlgings. One kills 2 the other kills 5, i want to if it possible to set a trigger saying when a player kills 5 units with zergling one it changes to devouring one. and the other zergling stays as it is till it kills 5 of its own unit. Is this even possible?
Report, edit, etc...Posted by R0y- on 2006-01-27 at 17:20:42
I don't think so. There is no condition where you can choose if a unit has killed something, only the player's total kills or total kills of unit...
Report, edit, etc...Posted by Oo.Vic.oO on 2006-01-27 at 17:34:30
it could b possible, each unit have a different kill score, for example a rine have a kill score of 5, so u do current player kill score is at least 5, subtract 5 kill score n add 1 death count for marine. When u have 5 death counts of marine it change to Jim. The problem is when u using splash dmg n killed 2 units at the same time...
Report, edit, etc...Posted by Fwop_ on 2006-01-27 at 17:53:57
QUOTE(Oo.Vic.oO @ Jan 27 2006, 04:34 PM)
it could b possible, each unit have a different kill score, for example a rine have a kill score of 5, so u do current player kill score is at least 5, subtract 5 kill score n add 1 death count for marine. When u have 5 death counts of marine it change to Jim. The problem is when u using splash dmg n killed 2 units at the same time...
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You can't detect which unit killed who using that method. The zergling could kill a could kill a unit and it would affect the marine triggers, also. I don't think it is possible, but maybe with EUD's, not too sure, though.
Report, edit, etc...Posted by Demaris on 2006-01-27 at 19:00:21

You could detect (using EUD's) the cooldown, meaning a unit has fired. If enemy units are one hit kills then each shot would be one kill. Just make sure you know which unit slot the zergling and raynor are in.
Report, edit, etc...Posted by Oo.Vic.oO on 2006-01-27 at 20:22:57
o nvm theres 2 units >.<
Report, edit, etc...Posted by flipmonkey on 2006-01-27 at 23:33:54
theres over more then just 2 units in this. im using like more then 30 of them, amoung those 30 there are doubles of each one.
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