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Staredit Network -> UMS Assistance -> BOund Trigger ! HELP!
Report, edit, etc...Posted by Lentzer on 2006-01-28 at 14:14:09
I forgot how to make bound triggers can sum1 help me with........alternating explosions (checker board affects), the timing of the explosions, i really need help plz sum1 !!!!!!!!!!!!!!!!!!!!! confused.gif confused.gif confused.gif
Report, edit, etc...Posted by Joshgt2 on 2006-01-28 at 14:28:48
ok... first you want to start off by starting a switch so that when the player gets to the "level" then the whole explosion thing will go off. Once you do that then it is only a matter of
Trigger
Actions:
¤ Create "Unit" at "location" for "player"
¤ Kill "unit" at "location" for "all players"
¤ Wait
¤ And do the same thing over again to make the explosions come out in different times
This should bring back you memory
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