Staredit Network

Staredit Network -> UMS Assistance -> Need some help
Report, edit, etc...Posted by Zeratul_101 on 2006-01-28 at 18:54:57
Basically, this is a test map for my new trigger system and it is as follows:

-the basis of the trigger system is to allow "raiding" between ships. When a ship enters another ship's 2x2 centered location, a battle will occur in an arena

-4 "active" players(one human, three comps for testing purposes)

-P5 is basically a trigger holder to smooth out game processes(at least thats what it was supposed to do)

-Two "battle arenas" containing two players each. when the first is in use the next battle should be fought on the second one.


The main glitch is that computer players won't enter the arenas, especially with purp, however, everything works fine with red(human player). For the first half of my project(getting units into the arena) it worked fine, but as soon as I tried to implement the second half(Getting units back into the "holding cell") everything went haywire.


Note: I'm very lazy so I used alot of triggers that selected multiple players and used "current player"

P.S. to reset all the switches and move units back to their storage zone, simply move the valkyie to the very top left. Also, to move the computer wraiths, move the infantry(SCV,firebat,ghost)
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