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Staredit Network -> Concepts -> Racing Idea
Report, edit, etc...Posted by Hitl1r1 on 2006-01-28 at 19:52:28
Ok, I was playing Final Fantasy IV and I was thinking of Chocobo Racing, if there isn't one already. Maybe you could start out with a Fat Chocobo and upgrade your Chocobo by attacking other players and getting points by finishing a lap. You could also have a racer on your Chocobo like Cloud Strife, or Cecil, etc. to give you spells to cast like Firaga, etc.
The Chocobo List:
Fat Chocobo: Slow, starting character.
Regular Chocobo: Regular, second upgrade.
Black Chocobo: Fast, third upgrade.
White Chocobo: Fast, recovers mana for spells really fast, fourth upgrade? confused.gif
The Chocobo Riders:
FF7:
Cloud: Swings sword at enemies, etc. Finisher: Omnislash?
FF8:
Squall: Swings gunblade at enemies, etc. Finisher: Leonheart?
FF4:
Cecil: Swings sword at enemies, etc. Finisher: Unknown
Kain: Swings lance at enemies, etc. Finisher: Jump?
Rosa: Shoots arrows at enemies, etc. Finisher: Aim?
Tellah: Casts spells at enemies, etc. Finisher: Meteor?

And thats all I have right now, I could add more characters, and it would be nice if I knew more Chocobo names if there is any.
So, what do you think of this idea?

Edit: Someone move this to ideas!
Report, edit, etc...Posted by Do-0dan on 2006-01-28 at 20:03:16
sounds pretty hard to do

would be kool if u could make this better than the mario kart map

how are u planning on making the characters "ride" on the chocobos?
Report, edit, etc...Posted by Hitl1r1 on 2006-01-28 at 20:11:47
Maybe they could ride on the chocobos by constantly having a location on the chocobo that makes the riders move to that location.
Report, edit, etc...Posted by Cloud on 2006-01-28 at 20:23:46
this is your idea is it not, why not make this yourself?
Report, edit, etc...Posted by Do-0dan on 2006-01-28 at 20:33:44
maybe u could use invisible bunkers that follow the chocobos for some spells
and make the tracks really long and able to build on for the bunkers

what unit is the chocobo?
Report, edit, etc...Posted by Corbo(MM) on 2006-01-28 at 20:42:17
QUOTE(o-0 @ Jan 28 2006, 07:33 PM)
maybe u could use invisible bunkers that follow the chocobos for some spells
and make the tracks really long and able to build on for the bunkers

what unit is the chocobo?
[right][snapback]415426[/snapback][/right]

lol bunkers???
what about making an UBER fast flying unit to be the rider so you just have to order instead of moving tongue.gif
and actually a chocobo name tongue.gif
CHOBI! omg hell ya CHOBI!
Report, edit, etc...Posted by Do-0dan on 2006-01-28 at 20:45:58
if you want "arrows" flying at the other guy, u would use bunkers filled with marines
if you dont have the bunker there, then the marines popping out would look weird..
+ you want it to look like a spell that came from the chocobo/character
Report, edit, etc...Posted by Corbo(MM) on 2006-01-28 at 20:52:00
ohh true but you will have to make like a big location to move the nuker
otherwise you can get that annoying message of:
WRANING: unit unplaceable
oh and actually why not to "create" a flying unit at your location and make it move to the next guy when it arrives to location it gets owned tongue.gif
you should seriously name the chocobo CHOBI!
Report, edit, etc...Posted by Do-0dan on 2006-01-28 at 20:54:27
you should name the chocobos after sen members XD
Chocobo: o-0 FTW!!!!!

is there a list of names of chocobos in the ff games? can u just name them Bob or something?
Report, edit, etc...Posted by Corbo(MM) on 2006-01-28 at 20:58:28
YAY sen member make me
pick me pick me make me a chocobo named
CORBO-!
YAY or else just make chobi tongue.gif
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