this is an old topic and the question number 4 to my "introduction to the art of map making" guide

coming soon btw glytchur u never did my cliffs tutorial

QUOTE
4. OMG I SAW THIS IN A BOUND THE UNIT WIREFRAME GLOWED HOW DO I DO THAT!!?!?!?!
Calm down boy ;P all you do its with a third party editor (starforge, scmdraft in others)
Set the hp box 1 to some number and the hp box 2 to a lower number example 4/3, 2/1
I’ll get you a chart of the commonly used numbers and their results
2/1=2/1 3/1=2/1 4/1=2/1 5/1=2/1 6/1=2/1 7/1=2/1
3/2=3/2 4/2=3/2 5/2=3/2 6/2=3/2 7/2=3/2
4/3=4/3 5/3=4/3 6/3=4/3 7/3=4/3
5/4=5/4 6/4=5/4 7/4=5/4
6/5=6/5 7/5=6/5
7/6=7/6
Notice that the right number always goes 1 slower than the left number and also make sure you have this information:
the colors blue, black , orange will depend on the tile set
+space, installation, will go blue and no glowing not even on zerg units it will just be static
+ashlands= orange
+desert= some weird black in shades of red..very difficult to see
+badlands, jungle= black to gray
+twilight= nothing? how weird.....
+artic= blue in shades of gray more like light blue that slowsly glows
And….
things to remember, health depends on tileset
glowing units are zergs, resources, critters and some powerups and beacons and
archons
not glowing units are terrans and protoss and the ones missing
and remember the chart i made up there