I tried to do these but they dont work.
Heres the list of questions.
-How do you make the enemy vision you?
-Is there a better way of sending units 1 by 1 but in a gapless line without create / wait / create / wait / etc
-Are hyper triggers good for maps?
-If i put hyper triggers and i want to make it so a location is always on a zergling and if it is in the location, then it attacks the enemy, would the location always stay in the zergling because of the hyper triggers?
-How do you make a unit not be able to move but attack? Like ignoring move, patrol, and etc except attack. (Auto attack)
For vision, use SCMDraft. Go into TrigEdit Classic. For player x, run the AI script "Turn ON Shared vision for player y." Player x will be able to see what player y sees.