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Staredit Network -> StarCraft Editing Related -> What map editor is used more frequently?
Report, edit, etc...Posted by smasher25 on 2006-02-02 at 02:42:44
ARGH i couldnt find very many editors (or think up of them on the spot) Please forgive me. anyhow i posted an "other" option.
Report, edit, etc...Posted by Azu on 2006-02-02 at 04:54:19
I use starforge and scmdraft 2..

Edit: Use scmdraft2 more often though
Report, edit, etc...Posted by Wing-of-no-Wing on 2006-02-02 at 09:29:31
I usually use a mixture of StarFire Edit, SE_MOD, and StarEdit.
Report, edit, etc...Posted by IanMM on 2006-02-02 at 10:45:07
QUOTE(Wing-of-no-Wing @ Feb 2 2006, 06:29 AM)
I usually use a mixture of StarFire Edit, SE_MOD, and StarEdit.
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Me too.
Report, edit, etc...Posted by ZPD on 2006-02-02 at 15:55:59
StarEdit. A decent majority of StarCraft players that venture into mapping use the Campaign Editor for a little bit and go back to Melee or UMS. Some people progress to third party editors, like most members of this website, but they don't hold a majorty.
Report, edit, etc...Posted by Doodle77(MM) on 2006-02-02 at 16:56:58
Oh, i thought you meant which one I use.
Move to Null or Games or something like that
Report, edit, etc...Posted by Demaris on 2006-02-02 at 17:29:55

SCMDraft for everything. I used to use Starforge but I found SCMDraft can do everything SF can but is far more stable.
Report, edit, etc...Posted by LegacyWeapon on 2006-02-02 at 20:48:16
>Moved.
Report, edit, etc...Posted by Carlsagan43 on 2006-02-02 at 20:52:15
SCXE is still the best since the trigger editor there is the slickest and least buggy. Classic Trigedit is a joke compared to the SCXE one and TrigEdit is also a hopeless excuse for a textbased trigger editor. MB editor is also highly buggy. SCXE takes the cake. no syntax to worry about. I find I actually clcik the mouse more making maps than playing starcraft.
Report, edit, etc...Posted by Moogle on 2006-02-02 at 20:58:54
I use 2 so can really vote on one, SCM DRAFT // X-TRA =/ I use SCMD for Terrain and X-Tra for my other use of unit placement // Triggering and other stuff. uh, ah well i voted X-Tra i use it abit more.

\\Moogle
Report, edit, etc...Posted by smasher25 on 2006-02-03 at 00:32:05
I wish i knew which combos i would be best with.

ADDITION:
wait lol SC X-tra is tied with SCMdraft
Report, edit, etc...Posted by Forsaken on 2006-02-03 at 00:32:52
I use SCMDraft for everything. I just need to wait for a decent Missions Briefing editor. tongue.gif
Report, edit, etc...Posted by Zycorax on 2006-02-03 at 04:20:27
I use the original Stareditor or SC Xtra Editor. Don't need much more for melee maps happy.gif I have Starforge and SCMDraft too, but I never use them.
Report, edit, etc...Posted by Red2Blue on 2006-02-03 at 07:45:51
Starforge ftw.
X-tra ftw.

These two editors make a great combination as they both are superior in means of terrain or triggering simplicity.

(I know I know, some other editors are better then those two, but I personally think they are a winning combination).
Report, edit, etc...Posted by Oo.Insane.oO on 2006-02-03 at 12:35:47
QUOTE(Red2Blue @ Feb 3 2006, 07:45 AM)
Starforge ftw.
X-tra ftw.

These two editors make a great combination as they both are superior in means of terrain or triggering simplicity.

(I know I know, some other editors are better then those two, but I personally think they are a winning combination).
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Agreed...I use Starforge for terrain unit placing location making and other stuff but I use Sc Xtra for Breifing and Triggering
Report, edit, etc...Posted by Corbo(MM) on 2006-02-03 at 17:29:27
no no,
the guy talking about staredit was true, the real map makers don't need those
square terrains or more triggers. that's why i pick vanilla staredit, it pwns every other editor and its bug-free tongue.gif
Report, edit, etc...Posted by SkuLL on 2006-02-04 at 20:51:29
I use Xtra most frequently because I find it most efficient to make triggers and placing units.
Report, edit, etc...Posted by CheezyTheCheezeCake on 2006-02-07 at 14:33:28
ScmDraft is far by the best. It's easiest and best. Just best.
Report, edit, etc...Posted by O)FaRTy1billion on 2006-02-07 at 23:08:16
Starforge/Xtra combo; plus the occassional hex-edit
Report, edit, etc...Posted by Red2Blue on 2006-02-10 at 07:19:33
Farty definitely understands us when we say starforge+xtra ftw.
Really now, I don't know what can be better.

Hex editing is always a must. I can't rely on starforge's built-in protection.
Report, edit, etc...Posted by Azu on 2006-02-10 at 09:07:58
Scmdraft2 + Uberation + Starforge

In order of most frequently used to least
Report, edit, etc...Posted by SkuLL on 2006-02-18 at 10:57:05
I noticed that Starforge, SCXtra, and SCMDraft are used most often. The others didn't get much votes and I probably never even heard of them until I saw this poll.
Report, edit, etc...Posted by 5(U) on 2006-02-18 at 11:57:07
QUOTE(carlsagan43 @ Feb 2 2006, 08:52 PM)
SCXE is still the best since the trigger editor there is the slickest and least buggy.  Classic Trigedit is a joke compared to the SCXE one and TrigEdit is also a hopeless excuse for a textbased trigger editor.  MB editor is also highly buggy.  SCXE takes the cake.  no syntax to worry about.  I find I actually clcik the mouse more making maps than playing starcraft.
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classic trigger editor = scxe

i mostly use noobforge and scmdraft2.

but i use notepad to make my triggers, its much faster than clicking.. by pressing 2 buttons i can do what u do by clicking like 6 times.. and thats by moving the mouse too..

and u gotta move ur hand from mouse to keyboard.. u lose time there too..

notepad is the fastest trigger editor when you know how to use it (always keep ur location names, force name, unit names, comment very very simple.. like 1-2 characters)

ADDITION:
QUOTE(SkuLL @ Feb 18 2006, 10:57 AM)
I noticed that Starforge, SCXtra, and SCMDraft are used most often. The others didn't get much votes and I probably never even heard of them until I saw this poll.
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GUEdit = old uberation


EDIT: oh i also use uberation..
Report, edit, etc...Posted by Weed-4-me on 2006-02-20 at 10:52:12
QUOTE(Red2Blue @ Feb 3 2006, 06:45 AM)
Starforge ftw.
X-tra ftw.

These two editors make a great combination as they both are superior in means of terrain or triggering simplicity.

(I know I know, some other editors are better then those two, but I personally think they are a winning combination).
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i coulnt of put it in better words myself... those two make the chizzle combination!
Report, edit, etc...Posted by 5(U) on 2006-02-20 at 11:59:41
what do you use scxe for? i dont even have it installed on my computer... (i used to but i uninstalled it by mistake and since then.. i realised that i dont even need it..

the only thing i dislike about noobforge is how it makes useless strings and stuff..

btw the actual noobforge doesnt crash if you know how to use it.. after some time using it.. u realise when it crashes and how to avoid this..

oh and .. hmm the isometrical terrain sucks in noobforge..

about scmd2.. placing the locations is so gay.. if u put many 1x1 (tile) very close.. its kinda hard to select em..

the editor we need is a scmd2 that has better location placement, better square terrain editor and 2 trigger editors.. 1 like noobforge and 1 like the one it already has..


i saw someone saying unit placement is better in scxe...

ever heard of the grid in noobforge or scmd2? its much more polyvalent..

and theres no sprites in scxe..
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