Ok this seem to be a bit stupid question but i don't know how to.
If you create Broodlings with the "Create Units" trigger, they never expire.
But, use the "Create Units with Properties" trigger and they do expire.
Oh ok. That would take a lot more time:P
QUOTE(Kenoli @ Feb 4 2006, 09:29 AM)
If you create Broodlings with the "Create Units" trigger, they never expire.
But, use the "Create Units with Properties" trigger and they do expire.
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But what if you would put the invincibility on the trigger with properties? I always used the normal Create Units trigger to make the broodlings but they still never lived forever.You can't create the broodlings using Create Unit with Properties action, just use the Create Unit and Set Invincibility on the broodling.
Strangely even with this trigger used with "Create Unit at Location" you still cannot make the broodling live forever for a computer player.

Computer player broodlings do not have this glitch like human players do.
True Red2Blue, i just tried it, for a comp player, and it didnt work.
Lol yah so that doesent work, maybe trying to create a broodling for player 1 or 2 or 3 or 4, or any human player at location, then when the broodling gets to that location, it turns into a player 8 broodling.
If the broodling goes onto anything that heals energy the countdown will start and it will die